--- a/hedgewars/uConsts.pas Sat May 10 13:44:30 2008 +0000
+++ b/hedgewars/uConsts.pas Sat May 10 14:46:02 2008 +0000
@@ -52,7 +52,7 @@
gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
- gtTeleport, gtSmallDamage, gtSwitcher, gtTarget);
+ gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar);
TVisualGearType = (vgtFlake, vgtCloud);
@@ -69,7 +69,7 @@
TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch,
amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
- amGirder, amTeleport, amSwitch);
+ amGirder, amTeleport, amSwitch, amMortar);
THWFont = (fnt16, fntBig, fntSmall);
@@ -803,6 +803,23 @@
maxAngle: 0;
isDamaging: false;
PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidMortar;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 5;
+ Ammo: (Propz: 0;
+ Count: 5;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amMortar);
+ Slot: 1;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ PosCount: 1;
PosSprite: sprWater));
var CountTexz: array[1..9] of PTexture;