--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Sun Sep 02 20:57:33 2018 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Sun Sep 02 21:26:44 2018 +0200
@@ -189,7 +189,7 @@
end
stage = spyStage
ShowMission(loc("The Shadow Falls"), loc("Play with me!"), loc("Kill the cannibal!").."|"..loc("Both your hedgehogs must survive."), 1, 6000)
- TurnTimeLeft = TurnTime
+ SetTurnTimeLeft(TurnTime)
end
@@ -223,7 +223,7 @@
SwitchHog(dense)
SetGearMessage(dense, 0)
SetGearMessage(leaks, 0)
- TurnTimeLeft = TurnTime
+ SetTurnTimeLeft(TurnTime)
ShowMission(loc("The Shadow Falls"), loc("Why do you not like me?"), loc("Obliterate them!|Hint: You might want to take cover...").."|"..loc("Both your hedgehogs must survive."), 1, 6000)
end
@@ -330,7 +330,7 @@
AddAmmo(cannibals[9], amFirePunch, 0)
AddAmmo(cannibals[9], amBaseballBat, 0)
SetGearMessage(leaks, 0)
- TurnTimeLeft = TurnTime
+ SetTurnTimeLeft(TurnTime)
AddEvent(CheckStronglingsDead, {}, DoStronglingsDeadAttacked, {}, 0)
SwitchHog(leaks)
AnimWait(dense, 1)
@@ -893,7 +893,7 @@
AddAmmo(cannibals[9], amShotgun, 2)
SetGearMessage(leaks, 0)
SetGearMessage(dense, 0)
- TurnTimeLeft = TurnTime
+ SetTurnTimeLeft(TurnTime)
end
function DoStronglingsDead()
@@ -1091,17 +1091,17 @@
function onNewTurn()
if AnimInProgress() then
- TurnTimeLeft = -1
+ SetTurnTimeLeft(cMaxTurnTime)
elseif stage == cyborgStage then
if CurrentHedgehog ~= dense then
EndTurn(true)
else
- TurnTimeLeft = -1
+ SetTurnTimeLeft(cMaxTurnTime)
end
elseif stage == acceptedReturnStage then
SwitchHog(dense)
FollowGear(dense)
- TurnTimeLeft = -1
+ SetTurnTimeLeft(cMaxTurnTime)
end
end