--- a/hedgewars/uVisualGears.pas Fri Mar 07 17:43:05 2008 +0000
+++ b/hedgewars/uVisualGears.pas Fri Mar 07 18:10:03 2008 +0000
@@ -38,22 +38,33 @@
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; dX, dY: hwFloat): PVisualGear;
procedure ProcessVisualGears(Steps: Longword);
procedure DrawVisualGears();
-//procedure AddClouds;
+procedure AddClouds;
var VisualGearsList: PVisualGear = nil;
implementation
-uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions,
- uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, GL;
+uses uWorld, uMisc, uStore, GL;
+// ==================================================================
procedure doStepFlake(Gear: PVisualGear; Steps: Longword);
begin
end;
-// =============
+procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
+begin
+Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps;
+if hwRound(Gear^.Y) > -160 then Gear^.dY:= Gear^.dY - _1div50000
+ else Gear^.dY:= Gear^.dY + _1div50000;
+Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
+if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else
+if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 256)
+end;
+
+// ==================================================================
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure =
(
- @doStepFlake
+ @doStepFlake,
+ @doStepCloud
);
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; dX, dY: hwFloat): PVisualGear;
@@ -68,6 +79,10 @@
Result^.dY:= dY;
Result^.doStep:= doStepHandlers[Kind];
+case Kind of
+ vgtCloud: Result^.State:= random(4);
+ end;
+
if VisualGearsList <> nil then
begin
VisualGearsList^.PrevGear:= Result;
@@ -82,6 +97,8 @@
procedure ProcessVisualGears(Steps: Longword);
var Gear, t: PVisualGear;
begin
+if Steps = 0 then exit;
+
t:= VisualGearsList;
while t <> nil do
begin
@@ -98,8 +115,8 @@
while Gear <> nil do
begin
case Gear^.Kind of
-// gtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, nil);
vgtFlake: ;
+ vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State, nil);
end;
Gear:= Gear^.NextGear
end;
@@ -108,7 +125,7 @@
procedure AddClouds;
var i: LongInt;
dx, dy: hwFloat;
-begin(*
+begin
for i:= 0 to cCloudsNumber do
begin
dx.isNegative:= random(2) = 1;
@@ -117,7 +134,7 @@
dy.QWordValue:= 21474836 + random(64424509);
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div cCloudsNumber), -140,
vgtCloud, dx, dy)
- end*)
+ end
end;
initialization