--- a/cocoaTouch/GameSetup.h Thu Jan 14 16:46:50 2010 +0000
+++ b/cocoaTouch/GameSetup.h Fri Jan 15 10:03:31 2010 +0000
@@ -7,12 +7,16 @@
//
#import <Foundation/Foundation.h>
-
+#import "SDL_net.h"
@interface GameSetup : NSObject {
NSString *localeString;
NSDictionary *systemSettings;
+
BOOL engineProtocolStarted;
+ NSInteger ipcPort;
+ TCPsocket sd, csd; // Socket descriptor, Client socket descriptor
+
}
@@ -22,6 +26,8 @@
-(void) setArgsForLocalPlay;
-(void) engineProtocol;
-(void) startThread: (NSString *)selector;
-
+-(void) loadSettingsFromFile:(NSString *)fileName forKey:(NSString *)objName;
+-(int) sendToEngine: (NSString *)string;
+-(void) unloadSettings;
@end