--- a/hedgewars/uStats.pas Thu Sep 28 00:46:06 2017 +0200
+++ b/hedgewars/uStats.pas Thu Sep 28 01:15:25 2017 +0200
@@ -36,6 +36,7 @@
procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
procedure HedgehogSacrificed(Hedgehog: PHedgehog);
procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
+procedure TargetHit;
procedure Skipped;
procedure TurnReaction;
procedure SendStats;
@@ -56,6 +57,7 @@
KillsClan : LongWord = 0;
Kills : LongWord = 0;
KillsTotal : LongWord = 0;
+ HitTargets : LongWord = 0; // Target (gtTarget) hits per turn
AmmoUsedCount : Longword = 0;
AmmoDamagingUsed : boolean = false;
SkippedTurns: LongWord = 0;
@@ -121,6 +123,11 @@
inc(DamageTurn, Damage)
end;
+procedure TargetHit();
+begin
+ inc(HitTargets)
+end;
+
procedure Skipped;
begin
inc(SkippedTurns);
@@ -179,7 +186,8 @@
AddVoice(sndRegret, vpHurtEnemy)
// Missed shot
- else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) then
+ // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
+ else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
// Chance to call hedgehog stupid if sacrificed for nothing
if CurrentHedgehog^.stats.Sacrificed then
if random(2) = 0 then
@@ -233,6 +241,7 @@
KillsClan:= 0;
DamageClan:= 0;
DamageTurn:= 0;
+HitTargets:= 0;
PoisonClan:= 0;
PoisonTurn:= 0;
AmmoUsedCount:= 0;
@@ -408,6 +417,7 @@
KillsClan := 0;
Kills := 0;
KillsTotal := 0;
+ HitTargets := 0;
AmmoUsedCount := 0;
AmmoDamagingUsed := false;
SkippedTurns:= 0;