--- a/QTfrontend/gameuiconfig.cpp Sun Dec 02 15:23:59 2012 +0100
+++ b/QTfrontend/gameuiconfig.cpp Sun Dec 02 17:01:51 2012 +0100
@@ -141,10 +141,16 @@
void GameUIConfig::reloadVideosValues(void)
{
- Form->ui.pageVideos->framerateBox->setCurrentIndex(1); //set to 25 fps
+ // one pass with default values
+ Form->ui.pageVideos->setDefaultOptions();
- Form->ui.pageVideos->bitrateBox->setValue(value("videorec/bitrate",400).toUInt());
- bool useGameRes = value("videorec/usegameres",true).toBool();
+ // then load user configuration
+ Form->ui.pageVideos->framerateBox->setCurrentIndex(
+ Form->ui.pageVideos->framerateBox->findData(
+ value("videorec/framerate", rec_Framerate()).toString() + " fps",
+ Qt::MatchExactly) );
+ Form->ui.pageVideos->bitrateBox->setValue(value("videorec/bitrate", rec_Bitrate()).toUInt());
+ bool useGameRes = value("videorec/usegameres",Form->ui.pageVideos->checkUseGameRes->isChecked()).toBool();
if (useGameRes)
{
QRect res = vid_Resolution();
@@ -157,7 +163,8 @@
Form->ui.pageVideos->heightEdit->setText(value("videorec/height","600").toString());
}
Form->ui.pageVideos->checkUseGameRes->setChecked(useGameRes);
- Form->ui.pageVideos->checkRecordAudio->setChecked(value("videorec/audio",true).toBool());
+ Form->ui.pageVideos->checkRecordAudio->setChecked(
+ value("videorec/audio",Form->ui.pageVideos->checkRecordAudio->isChecked()).toBool() );
if (!Form->ui.pageVideos->tryCodecs(value("videorec/format","no").toString(),
value("videorec/videocodec","no").toString(),
value("videorec/audiocodec","no").toString()))
@@ -291,7 +298,7 @@
setValue("videorec/format", AVFormat());
setValue("videorec/videocodec", videoCodec());
setValue("videorec/audiocodec", audioCodec());
- setValue("videorec/fps", rec_Framerate());
+ setValue("videorec/framerate", rec_Framerate());
setValue("videorec/bitrate", rec_Bitrate());
setValue("videorec/width", res.width());
setValue("videorec/height", res.height());
@@ -530,7 +537,10 @@
int GameUIConfig::rec_Framerate()
{
- return Form->ui.pageVideos->framerateBox->itemData(Form->ui.pageVideos->framerateBox->currentIndex()).toUInt();
+ // remove the "fps" label
+ QString fpsText = Form->ui.pageVideos->framerateBox->currentText();
+ QStringList fpsList = fpsText.split(" ");
+ return fpsList.first().toInt();
}
int GameUIConfig::rec_Bitrate()