--- a/hedgewars/uStore.pas Wed Sep 01 18:06:52 2010 +0200
+++ b/hedgewars/uStore.pas Wed Sep 01 20:41:45 2010 +0200
@@ -26,7 +26,6 @@
var PixelFormat: PSDL_PixelFormat;
SDLPrimSurface: PSDL_Surface;
PauseTexture,
- ReadyTexture,
SyncTexture,
ConfirmTexture: PTexture;
cScaleFactor: GLfloat;
@@ -447,7 +446,6 @@
// TODO: are those textures ever freed?
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
-ReadyTexture:= RenderStringTex(trmsg[sidReady], cYellowColor, fntBig);
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);