--- a/hedgewars/uGearsRender.pas Wed Jun 18 17:36:46 2014 +0400
+++ b/hedgewars/uGearsRender.pas Wed Jun 18 01:37:28 2014 +0200
@@ -1019,10 +1019,7 @@
r.y := 96 - iceOffset;
r.w := 32;
r.h := iceOffset;
- if sign = -1 then
- DrawTextureFromRectDir(sx + sign*2, sy+16-iceoffset, r.w, r.h, @r, HHTexture, sign)
- else
- DrawTextureFromRectDir(sx-16 + sign*2, sy+16-iceoffset, r.w, r.h, @r, HHTexture, sign);
+ DrawTextureFromRectDir(sx - 16 + sign*2, sy + 16 - iceoffset, r.w, r.h, @r, HHTexture, sign);
if HH^.Effects[heFrozen] < 150000 then