--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/FortsViewController.m Thu Apr 08 22:45:18 2010 +0000
@@ -0,0 +1,207 @@
+//
+// FlagsViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 08/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "FortsViewController.h"
+#import "CommodityFunctions.h"
+#import "UIImageScale.h"
+
+@implementation FortsViewController
+@synthesize teamDictionary, fortArray, fortSprites, lastIndexPath;
+
+
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+ return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
+}
+
+#pragma mark -
+#pragma mark View lifecycle
+- (void)viewDidLoad {
+ [super viewDidLoad];
+
+ NSString *fortsDirectory = FORTS_DIRECTORY();
+ NSArray *directoryContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath: fortsDirectory error:NULL];
+ NSMutableArray *filteredContents = [[NSMutableArray alloc] initWithCapacity:([directoryContents count] / 2)];
+ // we need to remove the double entries and the L.png suffix
+ for (int i = 0; i < [directoryContents count]; i++) {
+ if (i % 2) {
+ NSString *currentName = [directoryContents objectAtIndex:i];
+ NSString *correctName = [currentName substringToIndex:([currentName length] - 5)];
+ [filteredContents addObject:correctName];
+ }
+ }
+
+ self.fortArray = filteredContents;
+ [filteredContents release];
+
+ //NSLog(@"%@",fortArray);
+
+ // this creates a scaled down version of the image
+ NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[fortArray count]];
+ for (NSString *fortName in fortArray) {
+ NSString *fortFile = [[NSString alloc] initWithFormat:@"%@/%@L.png", fortsDirectory, fortName];
+ UIImage *fortSprite = [[UIImage alloc] initWithContentsOfFile:fortFile];
+ [fortFile release];
+ [spriteArray addObject:[fortSprite scaleToSize:CGSizeMake(196,196)]];
+ [fortSprite release];
+ }
+ self.fortSprites = spriteArray;
+ [spriteArray release];
+}
+
+
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+ [self.tableView reloadData];
+ [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+/*
+- (void)viewDidAppear:(BOOL)animated {
+ [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+ [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+ [super viewDidDisappear:animated];
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view data source
+- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
+ return 1;
+}
+
+- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [fortArray count];
+}
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
+ reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ cell.imageView.image = [fortSprites objectAtIndex:[indexPath row]];
+ cell.textLabel.text = [fortArray objectAtIndex:[indexPath row]];
+ cell.detailTextLabel.text = @"Insert funny description here";
+ if ([cell.textLabel.text isEqualToString:[self.teamDictionary objectForKey:@"fort"]]) {
+ cell.accessoryType = UITableViewCellAccessoryCheckmark;
+ self.lastIndexPath = indexPath;
+ } else {
+ cell.accessoryType = UITableViewCellAccessoryNone;
+ }
+
+ return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the specified item to be editable.
+ return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ if (editingStyle == UITableViewCellEditingStyleDelete) {
+ // Delete the row from the data source
+ [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+ }
+ else if (editingStyle == UITableViewCellEditingStyleInsert) {
+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+ }
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the item to be re-orderable.
+ return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)atableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ int newRow = [indexPath row];
+ int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+
+ if (newRow != oldRow) {
+ // if the two selected rows differ update data on the hog dictionary and reload table content
+ [self.teamDictionary setValue:[fortArray objectAtIndex:newRow] forKey:@"fort"];
+
+ // tell our boss to write this new stuff on disk
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+ [self.tableView reloadData];
+
+ self.lastIndexPath = indexPath;
+ [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+ }
+ [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
+ [self.navigationController popViewControllerAnimated:YES];
+}
+
+-(CGFloat) tableView:(UITableView *)atableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
+ return 200;
+}
+
+#pragma mark -
+#pragma mark Memory management
+-(void) didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+-(void) viewDidUnload {
+ self.teamDictionary = nil;
+ self.lastIndexPath = nil;
+ self.fortArray = nil;
+ self.fortSprites = nil;
+ [super viewDidUnload];
+}
+
+
+- (void)dealloc {
+ [teamDictionary release];
+ [lastIndexPath release];
+ [fortArray release];
+ [fortSprites release];
+ [super dealloc];
+}
+
+
+@end
+