share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua
changeset 11697 68eddcdc9f26
parent 11497 806da449d355
child 11896 d79621bcb709
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Tue Apr 12 15:41:48 2016 -0400
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Wed Apr 13 14:59:14 2016 +0200
@@ -20,7 +20,7 @@
 local dialog02 = {}
 -- mission objectives
 local goals = {
-	[dialog01] = {missionName, loc("Challenge Objectives"), challengeObjectives, 1, 4500},
+	[dialog01] = {missionName, loc("Challenge objectives"), challengeObjectives, 1, 4500},
 }
 -- hogs
 local hero = {
@@ -79,7 +79,7 @@
 function onGameStart()
 	AnimWait(hero.gear, 3000)
 	FollowGear(hero.gear)
-	ShowMission(missionName, loc("Challenge Objectives"), challengeObjectives, -amSkip, 0)
+	ShowMission(missionName, loc("Challenge objectives"), challengeObjectives, -amSkip, 0)
 
 	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
 
@@ -158,10 +158,10 @@
 	-- DIALOG 01 - Start, game instructions
 	AddSkipFunction(dialog01, Skipanim, {dialog01})
 	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3200}})
-	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("On the other side of the moon..."), 5000}})
-	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("So you are interested in Professor Hogevil"), SAY_SAY, 3000}})
-	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("We'll play a game first"), SAY_SAY, 3000}})
-	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("I'll let you know whatever I know about him if you manage to catch me 3 times"), SAY_SAY, 4000}})
+	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("On the other side of the moon ..."), 5000}})
+	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("So you are interested in Professor Hogevil, huh?"), SAY_SAY, 3000}})
+	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("We'll play a game first."), SAY_SAY, 3000}})
+	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("I'll let you know whatever I know about him if you manage to catch me 3 times."), SAY_SAY, 4000}})
 	table.insert(dialog01, {func = AnimSay, args = {runner.gear, loc("Let's go!"), SAY_SAY, 2000}})
 	table.insert(dialog01, {func = moveRunner, args = {}})
 	-- DIALOG 02 - Hog Solo story
@@ -169,14 +169,14 @@
 	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3200}})
 	table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("The truth about Professor Hogevil"), 5000}})
 	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("Amazing! I was never beaten in a race before!"), SAY_SAY, 4000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("So, let me tell you what I know about Professor Hogevil..."), SAY_SAY, 4000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("Professor Hogevil, then known as James Hogus, worked for PAotH back in my time"), SAY_SAY, 4000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("He was the lab assistant of Dr. Goodhogan, the inventor of the anti-gravity device"), SAY_SAY, 5000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("During the final testing of the device an accident happened"), SAY_SAY, 5000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("In this accident Professor Hogevil lost all his spines on his head!"), SAY_SAY, 5000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("That's why he always wears a hat since then"), SAY_SAY, 4000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("After that incident he went underground and started working on his plan to steal the device"), SAY_SAY, 5000}})
-	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("He is a very tough and very determined hedgehog. I would be extremely careful if I were you"), SAY_SAY, 5000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("So, let me tell you what I know about Professor Hogevil."), SAY_SAY, 4000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("Professor Hogevil, then known as James Hogus, worked for PAotH back in my time."), SAY_SAY, 4000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("He was the lab assistant of Dr. Goodhogan, the inventor of the anti-gravity device."), SAY_SAY, 5000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("During the final testing of the device an accident happened."), SAY_SAY, 5000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("In this accident, Professor Hogevil lost all his spines on his head!"), SAY_SAY, 5000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("That's why he always wears a hat since then."), SAY_SAY, 4000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("After that incident he went underground and started working on his plan to steal the device."), SAY_SAY, 5000}})
+	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("He is a very tough and very determined hedgehog. I would be extremely careful if I were you."), SAY_SAY, 5000}})
 	table.insert(dialog02, {func = AnimSay, args = {runner.gear, loc("I should go now, goodbye!"), SAY_SAY, 3000}})
 	table.insert(dialog02, {func = win, args = {}})
 end
@@ -208,8 +208,8 @@
 		if currentPosition ~= 1 then
 			PlaySound(sndVictory)
 			if currentPosition > 1 and currentPosition < 4 then
-				AnimCaption(hero.gear, loc("Go get him again"), 3000)
-				AnimSay(runner.gear, loc("You got me"), SAY_SAY, 3000)
+				AnimCaption(hero.gear, loc("Go, get him again!"), 3000)
+				AnimSay(runner.gear, loc("You got me!"), SAY_SAY, 3000)
 			end
 			previousTimeLeft = TurnTimeLeft
 		end
@@ -221,18 +221,18 @@
 end
 
 function lose()
-	SendStat(siGameResult, loc("Too slow! Try again..."))
-	SendStat(siCustomAchievement, loc("You have to catch the other hog 3 times"))
-	SendStat(siCustomAchievement, loc("The time that you have left when you reach the blue hedgehog will be added to the next turn"))
-	SendStat(siCustomAchievement, loc("Each turn you'll have only one rope to use"))
-	SendStat(siCustomAchievement, loc("You'll lose if you die or if your time is up"))
+	SendStat(siGameResult, loc("Too slow! Try again ..."))
+	SendStat(siCustomAchievement, loc("You have to catch the other hog 3 times."))
+	SendStat(siCustomAchievement, loc("The time that you have left when you reach the blue hedgehog will be added to the next turn."))
+	SendStat(siCustomAchievement, loc("Each turn you'll have only one rope to use."))
+	SendStat(siCustomAchievement, loc("You'll lose if you die or if your time is up."))
 	SendStat(siPlayerKills,'0',teamA.name)
 	EndGame()
 end
 
 function win()
 	SendStat(siGameResult, loc("Congratulations, you are the fastest!"))
-	SendStat(siCustomAchievement, loc("You have managed to catch the blue hedgehog in time"))
+	SendStat(siCustomAchievement, loc("You have managed to catch the blue hedgehog in time."))
 	SendStat(siPlayerKills,'1',teamA.name)
 	EndGame()
 end