--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Mon May 27 21:56:12 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Tue May 28 00:48:17 2019 +0200
@@ -162,17 +162,17 @@
end
goals = {
- [startDialogue] = {loc("First Blood"), loc("First Steps"), loc("Press [Left] or [Right] to move around, [Long Jump] to jump forwards.") .. "| |" .. ctrlJump, 1, 4000},
- [onShroomAnim] = {loc("First Blood"), loc("A leap in a leap"), loc("Go on top of the flower.") .. "|" .. ctrlMissionPanel, 1, 7000},
- [onFlowerAnim] = {loc("First Blood"), loc("Hightime"), loc("Collect the crate on the right.") .. "|" .. loc("Hint: Select the rope, [Up] or [Down] to aim, [Attack] to fire, directional keys to move.") .. "|" .. loc("Ropes can be fired again in the air!") .. "| |" .. ctrlAttack, 1, 7000},
+ [startDialogue] = {loc("First Blood"), loc("First Steps"), loc("Press [Left] or [Right] to move around, [Long Jump] to jump forwards.") .. "| |" .. ctrlJump, 2, 4000},
+ [onShroomAnim] = {loc("First Blood"), loc("A leap in a leap"), loc("Go on top of the flower.") .. "|" .. ctrlMissionPanel, 2, 7000},
+ [onFlowerAnim] = {loc("First Blood"), loc("Hightime"), loc("Collect the crate on the right.") .. "|" .. loc("Hint: Select the rope, [Up] or [Down] to aim, [Attack] to fire, directional keys to move.") .. "|" .. loc("Ropes can be fired again in the air!") .. "| |" .. ctrlAttack, 2, 7000},
[tookParaAnim] = {loc("First Blood"), loc("Omnivore"), loc("Get on the head of the mole."), 1, 4000},
- [onMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Use the parachute to get the next crate.") .. "|" .. loc("Hint: Just select the parachute, it opens automatically when you fall."), 1, 4000},
- [pastMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Get that crate!"), 1, 4000},
- [tookRope2Anim] = {loc("First Blood"), loc("The Rising"), loc("Get that crate!"), 1, 4000},
+ [onMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Use the parachute to get the next crate.") .. "|" .. loc("Hint: Just select the parachute, it opens automatically when you fall."), 2, 4000},
+ [pastMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Get that crate!"), 5, 4000},
+ [tookRope2Anim] = {loc("First Blood"), loc("The Rising"), loc("Get that crate!"), 7, 4000},
[tookPunchAnim] = {loc("First Blood"), loc("The Slaughter"), loc("Destroy the targets!") .. "|" .. loc("Hint: Select the Shoryuken and hit [Attack].|P.S.: You can use it mid-air.") .. "| |" .. ctrlAttack, 1, 5000},
- [challengeAnim] = {loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 1, 5000},
- [challengeFailedAnim] = {loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 1, 5000},
- [challengeCompletedAnim] = {loc("First Blood"), loc("The Ultimate Weapon"), loc("Get that crate!"), 1, 5000},
+ [challengeAnim] = {loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 7, 5000},
+ [challengeFailedAnim] = {loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 7, 5000},
+ [challengeCompletedAnim] = {loc("First Blood"), loc("The Ultimate Weapon"), loc("Get that crate!"), 7, 5000},
[beforeKillAnim] = {loc("First Blood"), loc("The First Blood"), loc("Kill the cannibal!"), 1, 5000},
[closeCannim] = {loc("First Blood"), loc("The First Blood"), loc("KILL IT!"), 1, 5000},
}
@@ -391,7 +391,7 @@
RemoveEventFunc(CheckDamage)
RemoveEventFunc(CheckDamagedOthers)
FinishThem()
- ShowMission(loc("First Blood"), loc("The wasted youth"), loc("Leaks A Lot gave his life for his tribe! He should have survived!"), 2, 4000)
+ ShowMission(loc("First Blood"), loc("The wasted youth"), loc("Leaks A Lot gave his life for his tribe! He should have survived!"), -amSkip, 4000)
end
function CheckDamagedOthers()
@@ -430,7 +430,7 @@
else
msg = msg .. loc("Backwards jump: Press [Backspace] twice")
end
- ShowMission(loc("First Blood"), loc("Step By Step"), msg, 10, 10000)
+ ShowMission(loc("First Blood"), loc("Step By Step"), msg, 2, 10000)
AddEvent(CheckOnShroom, {}, DoOnShroom, {}, 0)
end
@@ -627,7 +627,7 @@
PutTargets(1)
AddEvent(CheckTargetsKilled, {}, DoTargetsKilled, {}, 1)
AddEvent(CheckCannibalKilled, {}, DoCannibalKilledEarly, {}, 0)
- ShowMission(loc("First Blood"), loc("The Bull's Eye"), loc("Destroy the targets!") .. "| |" .. ctrlAttack, 1, 5000)
+ ShowMission(loc("First Blood"), loc("The Bull's Eye"), loc("Destroy the targets!"), 1, 5000)
end
function CheckTargetsKilled()
@@ -686,7 +686,7 @@
cratesCollected = 0
PutCrate(1)
SetTurnTimeLeft(time)
- ShowMission(loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 1, 5000)
+ ShowMission(loc("First Blood"), loc("The Crate Frenzy"), loc("Collect the crates within the time limit!|If you fail, you'll have to try again."), 7, 5000)
end
function ChoiceDialog()
@@ -701,7 +701,7 @@
loc("Press [Left] and [Right] to change the difficulty.") .. "| |" ..
dstr .. "| |" ..
loc("Press [Attack] to begin."),
- 0, 9999000, true)
+ 3, 9999000, true)
end
function SetChoice()