--- a/gameServer/ServerCore.hs Sun Oct 28 15:18:26 2012 +0100
+++ b/gameServer/ServerCore.hs Fri Dec 06 22:20:53 2019 +0100
@@ -1,3 +1,21 @@
+{-
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ \-}
+
module ServerCore where
import Control.Concurrent
@@ -5,15 +23,12 @@
import System.Log.Logger
import Control.Monad.Reader
import Control.Monad.State.Strict
-import Data.Set as Set
-import qualified Data.ByteString.Char8 as B
-import Control.DeepSeq
+import Data.Set as Set hiding (null)
import Data.Unique
import Data.Maybe
--------------------------------------
import CoreTypes
import NetRoutines
-import HWProtoCore
import Actions
import OfficialServer.DBInteraction
import ServerState
@@ -23,13 +38,6 @@
timerLoop tick messagesChan = threadDelay 30000000 >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan
-reactCmd :: [B.ByteString] -> StateT ServerState IO ()
-reactCmd cmd = do
- (Just ci) <- gets clientIndex
- rnc <- gets roomsClients
- actions <- liftIO $ withRoomsAndClients rnc (\irnc -> runReader (handleCmd cmd) (ci, irnc))
- forM_ (actions `deepseq` actions) processAction
-
mainLoop :: StateT ServerState IO ()
mainLoop = forever $ do
-- get >>= \s -> put $! s
@@ -46,7 +54,11 @@
removed <- gets removedClients
unless (ci `Set.member` removed) $ do
modify (\s -> s{clientIndex = Just ci})
- reactCmd cmd
+ processAction $ ReactCmd cmd
+ pa <- client's pendingActions
+ when (not $ null pa) $ do
+ mapM_ processAction pa
+ processAction $ ModifyClient $ \c -> c{pendingActions = []}
Remove ci ->
processAction (DeleteClient ci)
@@ -62,7 +74,10 @@
TimerAction tick ->
mapM_ processAction $
- PingAll : [StatsAction | even tick]
+ PingAll
+ : CheckVotes
+ : [StatsAction | even tick]
+ ++ [Cleanup | tick `mod` 100 == 0]
startServer :: ServerInfo -> IO ()
@@ -79,5 +94,6 @@
startDBConnection si
rnc <- newRoomsAndClients newRoom
+ jm <- newJoinMonitor
- evalStateT mainLoop (ServerState Nothing si Set.empty rnc)
+ evalStateT mainLoop (ServerState Nothing si Set.empty rnc jm)