--- a/hedgewars/uStore.pas Sat Aug 01 13:59:11 2009 +0000
+++ b/hedgewars/uStore.pas Sat Aug 01 13:59:41 2009 +0000
@@ -291,7 +291,7 @@
if imageHeight = 0 then imageHeight := tmpsurf^.h;
if Width = 0 then Width:= tmpsurf^.w;
if Height = 0 then Height:= tmpsurf^.h;
- if (ii = sprSky) or (ii = sprWater) then
+ if (ii = sprSky) then
Texture:= Surface2Tex(tmpsurf, true)
else
Texture:= Surface2Tex(tmpsurf, false);
@@ -976,8 +976,6 @@
procedure SetScale(f: GLfloat);
begin
cScaleFactor:= f;
-if SpritesData[sprWater].Width <> 0 then
- cWaterSprCount:= 1 + round(cScreenWidth * 2 / cScaleFactor / SpritesData[sprWater].Width);
glLoadIdentity;
glViewport(0, 0, cScreenWidth, cScreenHeight);