--- a/CMakeLists.txt Sat Nov 22 00:55:01 2014 +0300
+++ b/CMakeLists.txt Wed Dec 03 00:07:33 2014 +0300
@@ -12,7 +12,7 @@
include(${CMAKE_MODULE_PATH}/utils.cmake)
#possible cmake configuration
-option(NOSERVER "Disable gameServer build (off)]" OFF)
+option(NOSERVER "Disable gameServer build (off)" OFF)
option(NOPNG "Disable screenshoot compression (off)" OFF)
option(NOVIDEOREC "Disable video recording (off)" OFF)
@@ -33,8 +33,8 @@
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF)
option(NOAUTOUPDATE "Disable OS X Sparkle update checking (off)" OFF)
-option(BUILD_ENGINE_C "Compile hwengine as native C [default: off]" OFF)
-option(GL2 "Enable OpenGL 2 rendering [default: off]" OFF)
+option(BUILD_ENGINE_C "Compile hwengine as native C (off)" OFF)
+option(GL2 "Enable OpenGL 2 rendering !!!EXPERIMENTAL - DO NOT USE!!! [default: off)" OFF)
set(GHFLAGS "" CACHE STRING "Additional Haskell flags")
if(UNIX AND NOT APPLE)
@@ -230,7 +230,11 @@
include(${CMAKE_MODULE_PATH}/cpackvars.cmake)
+if(NOT BUILD_ENGINE_C)
enable_testing()
+endif(NOT BUILD_ENGINE_C)
+add_custom_target(test COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random)
+add_custom_target(test_verbose COMMAND ${CMAKE_CTEST_COMMAND} -E '^todo/' --timeout 300 --schedule-random -V)
set(LUATESTS_DIR "${CMAKE_SOURCE_DIR}/tests/lua")
set(TESTSDATA_DIR "${CMAKE_SOURCE_DIR}/share/hedgewars/Data")