cocoaTouch/iPad/MainMenuViewController.m
changeset 3305 91074496d5c9
parent 3304 8690a3aa93b5
child 3306 fcdf6d85b042
--- a/cocoaTouch/iPad/MainMenuViewController.m	Sun Apr 04 16:38:00 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,190 +0,0 @@
-//
-//  MainMenuViewController.m
-//  hwengine
-//
-//  Created by Vittorio on 08/01/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "MainMenuViewController.h"
-#import "SDL_uikitappdelegate.h"
-#import "PascalImports.h"
-#import "SplitViewRootController.h"
-
-
-@implementation MainMenuViewController
-@synthesize cover;
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
-	return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
-}
-
-- (void)didReceiveMemoryWarning {
-	// Releases the view if it doesn't have a superview.
-	[super didReceiveMemoryWarning];
-}
-
-- (void)dealloc {
-    [cover release];
-	[super dealloc];
-}
-
--(void) viewDidUnload {
-    self.cover = nil;
-	[super viewDidUnload];
-}
-
--(void) viewDidLoad {
-    // initialize some files the first time we load the game
-	[NSThread detachNewThreadSelector:@selector(checkFirstRun) toTarget:self withObject:nil];
-    // listen to request to remove the modalviewcontroller
-    [[NSNotificationCenter defaultCenter] addObserver:self
-                                             selector:@selector(dismissModalViewController)
-                                                 name: @"dismissModalView" 
-                                               object:nil];
-
-	[super viewDidLoad];
-}
-
-// this is called to verify whether it's the first time the app is launched
-// if it is it blocks user interaction with an alertView until files are created
--(void) checkFirstRun {
-	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-	
-	NSString *filePath = [[SDLUIKitDelegate sharedAppDelegate] dataFilePath:@"settings.plist"];
-	if (!([[NSFileManager defaultManager] fileExistsAtPath:filePath])) {
-		// file not present, means that also other files are absent
-		NSLog(@"First time run, creating settings files");
-		
-		// show a popup with an indicator to make the user wait
-		UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Please wait",@"")
-                                                        message:nil
-                                                       delegate:nil
-                                              cancelButtonTitle:nil
-                                              otherButtonTitles:nil];
-		[alert show];
-		[alert release];
-
-		UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] 
-                                              initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
-		indicator.center = CGPointMake(alert.bounds.size.width / 2, alert.bounds.size.height - 50);
-		[indicator startAnimating];
-		[alert addSubview:indicator];
-		[indicator release];
-		
-        // create Default Team.plist
-        NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
-        NSString *teamsDirectory = [[paths objectAtIndex:0] stringByAppendingString:@"Teams/"];
-		[[NSFileManager defaultManager] createDirectoryAtPath:teamsDirectory 
-                                  withIntermediateDirectories:NO 
-                                                   attributes:nil 
-                                                        error:NULL];
-
-        NSMutableArray *hedgehogs = [[NSMutableArray alloc] init];
-
-        for (int i = 0; i < 8; i++) {
-            NSString *hogName = [[NSString alloc] initWithFormat:@"hedgehog %d",i];
-            NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys:@"100",@"health",@"0",@"level",
-                                 hogName,@"hogname",@"NoHat",@"hat",nil];
-            [hogName release];
-            [hedgehogs addObject:hog];
-            [hog release];
-        }
-        
-        NSDictionary *defaultTeam = [[NSDictionary alloc] initWithObjectsAndKeys:@"4421353",@"color",@"0",@"hash",
-                                     @"Default Team",@"teamname",@"Statue",@"grave",@"Plane",@"fort",
-                                     @"Default",@"voicepack",@"hedgewars",@"flag",hedgehogs,@"hedgehogs",nil];
-        [hedgehogs release];
-        NSString *defaultTeamFile = [teamsDirectory stringByAppendingString:@"Default Team.plist"];
-        [defaultTeam writeToFile:defaultTeamFile atomically:YES];
-        [defaultTeam release];
-        
-		// create settings.plist
-		NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init];
-	
-		[saveDict setObject:@"" forKey:@"username"];
-		[saveDict setObject:@"" forKey:@"password"];
-		[saveDict setObject:@"1" forKey:@"music"];
-		[saveDict setObject:@"1" forKey:@"sounds"];
-		[saveDict setObject:@"0" forKey:@"alternate"];
-	
-		[saveDict writeToFile:filePath atomically:YES];
-		[saveDict release];
-		
-		// create other files
-        
-        // ok let the user take control
-		[alert dismissWithClickedButtonIndex:0 animated:YES];
-	}
-	[pool release];
-	[NSThread exit];
-}
-
-#pragma mark -
--(void) appear {
-    [[SDLUIKitDelegate sharedAppDelegate].uiwindow addSubview:self.view];
-    [self release];
-    
-    [UIView beginAnimations:@"inserting main controller" context:NULL];
-	[UIView setAnimationDuration:1];
-	self.view.alpha = 1;
-	[UIView commitAnimations];
-    
-    [NSTimer scheduledTimerWithTimeInterval:0.7 target:self selector:@selector(hideBehind) userInfo:nil repeats:NO];
-}
-
--(void) disappear {
-    if (nil != cover)
-        [cover release];
-    
-    [UIView beginAnimations:@"removing main controller" context:NULL];
-	[UIView setAnimationDuration:1];
-	self.view.alpha = 0;
-	[UIView commitAnimations];
-    
-    [self retain];
-    [self.view removeFromSuperview];
-}
-
-// this is a silly way to hide the sdl contex that remained active
--(void) hideBehind {
-    if (nil == cover) {
-        cover= [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
-        cover.backgroundColor = [UIColor blackColor];
-    }
-    [[SDLUIKitDelegate sharedAppDelegate].uiwindow insertSubview:cover belowSubview:self.view];
-}
-
-#pragma mark -
--(IBAction) switchViews:(id) sender {
-    UIButton *button = (UIButton *)sender;
-    SplitViewRootController *splitViewController;
-    UIAlertView *alert;
-    
-    switch (button.tag) {
-        case 0:
-            [[SDLUIKitDelegate sharedAppDelegate] startSDLgame];
-            break;
-        case 2:
-            // for now this controller is just to simplify code management
-            splitViewController = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil];
-            splitViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
-            [self presentModalViewController:splitViewController animated:YES];
-            break;
-        default:
-            alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented"
-                                               message:@"Sorry, this feature is not yet implemented"
-                                              delegate:nil
-                                     cancelButtonTitle:@"Well, don't worry"
-                                     otherButtonTitles:nil];
-            [alert show];
-            [alert release];
-            break;
-    }
-}
-
--(void) dismissModalViewController {
-    [self dismissModalViewControllerAnimated:YES];
-}
-
-@end