--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Thu Feb 09 19:05:52 2012 +0100
@@ -0,0 +1,55 @@
+// MXAudioPlayerFadeOperation.h
+//
+// Created by Andrew Mackenzie-Ross on 30/11/10.
+// mackross.net
+//
+
+#import <Foundation/Foundation.h>
+
+@class AVAudioPlayer;
+@interface MXAudioPlayerFadeOperation : NSOperation {
+ AVAudioPlayer *_audioPlayer;
+ NSTimeInterval _fadeDuration;
+ NSTimeInterval _delay;
+ float _finishVolume;
+ BOOL _pauseAfterFade;
+ BOOL _stopAfterFade;
+ BOOL _playBeforeFade;
+}
+
+// The AVAudioPlayer that the volume fade will be applied to.
+// Retained until the fade is completed.
+// Must be set with init method.
+@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer;
+
+// The duration of the volume fade.
+// Default value is 1.0
+@property (nonatomic, assign) NSTimeInterval fadeDuration;
+
+// The delay before the volume fade begins.
+// Default value is 0.0
+@property (nonatomic, assign) NSTimeInterval delay;
+
+// The volume that will be faded to.
+// Default value is 0.0
+@property (nonatomic, assign) float finishVolume;
+
+// If YES, audio player will be sent a pause message when the fade has completed.
+// Default value is NO, however, if finishVolume is 0.0, default is YES
+@property (nonatomic, assign) BOOL pauseAfterFade;
+
+// If YES, when the fade has completed the audio player will be sent a stop message.
+// Default value is NO.
+@property (nonatomic, assign) BOOL stopAfterFade;
+
+// If YES, audio player will be sent a play message after the delay.
+// Default value is YES.
+@property (nonatomic, assign) BOOL playBeforeFade;
+
+// Init Methods
+- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration withDelay:(NSTimeInterval)timeDelay;
+- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration;
+- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume;
+- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player;
+
+@end