--- a/hedgewars/uGearsList.pas Sat Aug 25 15:04:24 2012 -0400
+++ b/hedgewars/uGearsList.pas Sat Aug 25 18:22:15 2012 -0400
@@ -105,6 +105,7 @@
// Define ammo association, if any.
gear^.AmmoType:= GearKindAmmoTypeMap[Kind];
gear^.CollisionMask:= $FFFF;
+gear^.stepFreq:= 1;
if CurrentHedgehog <> nil then gear^.Hedgehog:= CurrentHedgehog;
@@ -230,7 +231,7 @@
gear^.Radius:= 2;
gear^.Elasticity:= _0_55;
gear^.Friction:= _0_995;
- gear^.Density:= _0_9;
+ gear^.Density:= _1;
if cMinesTime < 0 then
gear^.Timer:= getrandom(51)*100
else
@@ -242,7 +243,7 @@
gear^.Radius:= 2;
gear^.Elasticity:= _0_55;
gear^.Friction:= _0_995;
- gear^.Density:= _0_9;
+ gear^.Density:= _1_6;
gear^.Timer:= 500;
end;
gtCase: begin