--- a/misc/libphysfs/src/physfs_internal.h Fri Feb 22 05:15:48 2013 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,776 +0,0 @@
-/*
- * Internal function/structure declaration. Do NOT include in your
- * application.
- *
- * Please see the file LICENSE.txt in the source's root directory.
- *
- * This file written by Ryan C. Gordon.
- */
-
-#ifndef _INCLUDE_PHYSFS_INTERNAL_H_
-#define _INCLUDE_PHYSFS_INTERNAL_H_
-
-#ifndef __PHYSICSFS_INTERNAL__
-#error Do not include this header from your applications.
-#endif
-
-#include "physfs.h"
-
-/* The holy trinity. */
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "physfs_platforms.h"
-
-#include <assert.h>
-
-/* !!! FIXME: remove this when revamping stack allocation code... */
-#if defined(_MSC_VER) || defined(__MINGW32__)
-#include <malloc.h>
-#endif
-
-#if PHYSFS_PLATFORM_SOLARIS
-#include <alloca.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef __GNUC__
-#define PHYSFS_MINIMUM_GCC_VERSION(major, minor) \
- ( ((__GNUC__ << 16) + __GNUC_MINOR__) >= (((major) << 16) + (minor)) )
-#else
-#define PHYSFS_MINIMUM_GCC_VERSION(major, minor) (0)
-#endif
-
-#ifdef __cplusplus
- /* C++ always has a real inline keyword. */
-#elif (defined macintosh) && !(defined __MWERKS__)
-# define inline
-#elif (defined _MSC_VER)
-# define inline __inline
-#endif
-
-#if PHYSFS_PLATFORM_LINUX && !defined(_FILE_OFFSET_BITS)
-#define _FILE_OFFSET_BITS 64
-#endif
-
-/*
- * Interface for small allocations. If you need a little scratch space for
- * a throwaway buffer or string, use this. It will make small allocations
- * on the stack if possible, and use allocator.Malloc() if they are too
- * large. This helps reduce malloc pressure.
- * There are some rules, though:
- * NEVER return a pointer from this, as stack-allocated buffers go away
- * when your function returns.
- * NEVER allocate in a loop, as stack-allocated pointers will pile up. Call
- * a function that uses smallAlloc from your loop, so the allocation can
- * free each time.
- * NEVER call smallAlloc with any complex expression (it's a macro that WILL
- * have side effects...it references the argument multiple times). Use a
- * variable or a literal.
- * NEVER free a pointer from this with anything but smallFree. It will not
- * be a valid pointer to the allocator, regardless of where the memory came
- * from.
- * NEVER realloc a pointer from this.
- * NEVER forget to use smallFree: it may not be a pointer from the stack.
- * NEVER forget to check for NULL...allocation can fail here, of course!
- */
-#define __PHYSFS_SMALLALLOCTHRESHOLD 256
-void *__PHYSFS_initSmallAlloc(void *ptr, PHYSFS_uint64 len);
-
-#define __PHYSFS_smallAlloc(bytes) ( \
- __PHYSFS_initSmallAlloc( \
- (((bytes) < __PHYSFS_SMALLALLOCTHRESHOLD) ? \
- alloca((size_t)((bytes)+sizeof(void*))) : NULL), (bytes)) \
-)
-
-void __PHYSFS_smallFree(void *ptr);
-
-
-/* Use the allocation hooks. */
-#define malloc(x) Do not use malloc() directly.
-#define realloc(x, y) Do not use realloc() directly.
-#define free(x) Do not use free() directly.
-/* !!! FIXME: add alloca check here. */
-
-#ifndef PHYSFS_SUPPORTS_ZIP
-#define PHYSFS_SUPPORTS_ZIP 1
-#endif
-#ifndef PHYSFS_SUPPORTS_7Z
-#define PHYSFS_SUPPORTS_7Z 0
-#endif
-#ifndef PHYSFS_SUPPORTS_GRP
-#define PHYSFS_SUPPORTS_GRP 0
-#endif
-#ifndef PHYSFS_SUPPORTS_HOG
-#define PHYSFS_SUPPORTS_HOG 0
-#endif
-#ifndef PHYSFS_SUPPORTS_MVL
-#define PHYSFS_SUPPORTS_MVL 0
-#endif
-#ifndef PHYSFS_SUPPORTS_WAD
-#define PHYSFS_SUPPORTS_WAD 0
-#endif
-#ifndef PHYSFS_SUPPORTS_ISO9660
-#define PHYSFS_SUPPORTS_ISO9660 0
-#endif
-
-/* The latest supported PHYSFS_Io::version value. */
-#define CURRENT_PHYSFS_IO_API_VERSION 0
-
-/* Opaque data for file and dir handlers... */
-typedef void PHYSFS_Dir;
-
-typedef struct
-{
- /*
- * Basic info about this archiver...
- */
- const PHYSFS_ArchiveInfo info;
-
-
- /*
- * DIRECTORY ROUTINES:
- * These functions are for dir handles. Generate a handle with the
- * openArchive() method, then pass it as the "opaque" PHYSFS_Dir to the
- * others.
- *
- * Symlinks should always be followed (except in stat()); PhysicsFS will
- * use the stat() method to check for symlinks and make a judgement on
- * whether to continue to call other methods based on that.
- */
-
- /*
- * Open a dirhandle for dir/archive data provided by (io).
- * (name) is a filename associated with (io), but doesn't necessarily
- * map to anything, let alone a real filename. This possibly-
- * meaningless name is in platform-dependent notation.
- * (forWrite) is non-zero if this is to be used for
- * the write directory, and zero if this is to be used for an
- * element of the search path.
- * Returns NULL on failure. We ignore any error code you set here.
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later calls.
- */
- PHYSFS_Dir *(*openArchive)(PHYSFS_Io *io, const char *name, int forWrite);
-
- /*
- * List all files in (dirname). Each file is passed to (cb),
- * where a copy is made if appropriate, so you should dispose of
- * it properly upon return from the callback.
- * You should omit symlinks if (omitSymLinks) is non-zero.
- * If you have a failure, report as much as you can.
- * (dirname) is in platform-independent notation.
- */
- void (*enumerateFiles)(PHYSFS_Dir *opaque, const char *dirname,
- int omitSymLinks, PHYSFS_EnumFilesCallback cb,
- const char *origdir, void *callbackdata);
-
- /*
- * Open file for reading.
- * This filename, (fnm), is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Fail if the file does not exist.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- *
- * Regardless of success or failure, please set *exists to
- * non-zero if the file existed (even if it's a broken symlink!),
- * zero if it did not.
- */
- PHYSFS_Io *(*openRead)(PHYSFS_Dir *opaque, const char *fnm, int *exists);
-
- /*
- * Open file for writing.
- * If the file does not exist, it should be created. If it exists,
- * it should be truncated to zero bytes. The writing
- * offset should be the start of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- PHYSFS_Io *(*openWrite)(PHYSFS_Dir *opaque, const char *filename);
-
- /*
- * Open file for appending.
- * If the file does not exist, it should be created. The writing
- * offset should be the end of the file.
- * This filename is in platform-independent notation.
- * If you can't handle multiple opens of the same file,
- * you can opt to fail for the second call.
- * Returns NULL on failure, and calls __PHYSFS_setError().
- * Returns non-NULL on success. The pointer returned will be
- * passed as the "opaque" parameter for later file calls.
- */
- PHYSFS_Io *(*openAppend)(PHYSFS_Dir *opaque, const char *filename);
-
- /*
- * Delete a file in the archive/directory.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*remove)(PHYSFS_Dir *opaque, const char *filename);
-
- /*
- * Create a directory in the archive/directory.
- * If the application is trying to make multiple dirs, PhysicsFS
- * will split them up into multiple calls before passing them to
- * your driver.
- * Return non-zero on success, zero on failure.
- * This filename is in platform-independent notation.
- * This method may be NULL.
- * On failure, call __PHYSFS_setError().
- */
- int (*mkdir)(PHYSFS_Dir *opaque, const char *filename);
-
- /*
- * Close directories/archives, and free any associated memory,
- * including the original PHYSFS_Io and (opaque) itself, if
- * applicable. Implementation can assume that it won't be called if
- * there are still files open from this archive.
- */
- void (*closeArchive)(PHYSFS_Dir *opaque);
-
- /*
- * Obtain basic file metadata.
- * Returns non-zero on success, zero on failure.
- * On failure, call __PHYSFS_setError().
- */
- int (*stat)(PHYSFS_Dir *opaque, const char *fn,
- int *exists, PHYSFS_Stat *stat);
-} PHYSFS_Archiver;
-
-
-/*
- * Call this to set the message returned by PHYSFS_getLastError().
- * Please only use the ERR_* constants above, or add new constants to the
- * above group, but I want these all in one place.
- *
- * Calling this with a NULL argument is a safe no-op.
- */
-void __PHYSFS_setError(const PHYSFS_ErrorCode err);
-
-
-/* This byteorder stuff was lifted from SDL. http://www.libsdl.org/ */
-#define PHYSFS_LIL_ENDIAN 1234
-#define PHYSFS_BIG_ENDIAN 4321
-
-#if defined(__i386__) || defined(__ia64__) || \
- defined(_M_IX86) || defined(_M_IA64) || defined(_M_X64) || \
- (defined(__alpha__) || defined(__alpha)) || \
- defined(__arm__) || defined(ARM) || \
- (defined(__mips__) && defined(__MIPSEL__)) || \
- defined(__SYMBIAN32__) || \
- defined(__x86_64__) || \
- defined(__LITTLE_ENDIAN__)
-#define PHYSFS_BYTEORDER PHYSFS_LIL_ENDIAN
-#else
-#define PHYSFS_BYTEORDER PHYSFS_BIG_ENDIAN
-#endif
-
-
-/*
- * When sorting the entries in an archive, we use a modified QuickSort.
- * When there are less then PHYSFS_QUICKSORT_THRESHOLD entries left to sort,
- * we switch over to a BubbleSort for the remainder. Tweak to taste.
- *
- * You can override this setting by defining PHYSFS_QUICKSORT_THRESHOLD
- * before #including "physfs_internal.h".
- */
-#ifndef PHYSFS_QUICKSORT_THRESHOLD
-#define PHYSFS_QUICKSORT_THRESHOLD 4
-#endif
-
-/*
- * Sort an array (or whatever) of (max) elements. This uses a mixture of
- * a QuickSort and BubbleSort internally.
- * (cmpfn) is used to determine ordering, and (swapfn) does the actual
- * swapping of elements in the list.
- *
- * See zip.c for an example.
- */
-void __PHYSFS_sort(void *entries, size_t max,
- int (*cmpfn)(void *, size_t, size_t),
- void (*swapfn)(void *, size_t, size_t));
-
-/*
- * This isn't a formal error code, it's just for BAIL_MACRO.
- * It means: there was an error, but someone else already set it for us.
- */
-#define ERRPASS PHYSFS_ERR_OK
-
-/* These get used all over for lessening code clutter. */
-#define BAIL_MACRO(e, r) do { if (e) __PHYSFS_setError(e); return r; } while (0)
-#define BAIL_IF_MACRO(c, e, r) do { if (c) { if (e) __PHYSFS_setError(e); return r; } } while (0)
-#define BAIL_MACRO_MUTEX(e, m, r) do { if (e) __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; } while (0)
-#define BAIL_IF_MACRO_MUTEX(c, e, m, r) do { if (c) { if (e) __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); return r; } } while (0)
-#define GOTO_MACRO(e, g) do { if (e) __PHYSFS_setError(e); goto g; } while (0)
-#define GOTO_IF_MACRO(c, e, g) do { if (c) { if (e) __PHYSFS_setError(e); goto g; } } while (0)
-#define GOTO_MACRO_MUTEX(e, m, g) do { if (e) __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; } while (0)
-#define GOTO_IF_MACRO_MUTEX(c, e, m, g) do { if (c) { if (e) __PHYSFS_setError(e); __PHYSFS_platformReleaseMutex(m); goto g; } } while (0)
-
-#define __PHYSFS_ARRAYLEN(x) ( (sizeof (x)) / (sizeof (x[0])) )
-
-#ifdef PHYSFS_NO_64BIT_SUPPORT
-#define __PHYSFS_SI64(x) ((PHYSFS_sint64) (x))
-#define __PHYSFS_UI64(x) ((PHYSFS_uint64) (x))
-#elif (defined __GNUC__)
-#define __PHYSFS_SI64(x) x##LL
-#define __PHYSFS_UI64(x) x##ULL
-#elif (defined _MSC_VER)
-#define __PHYSFS_SI64(x) x##i64
-#define __PHYSFS_UI64(x) x##ui64
-#else
-#define __PHYSFS_SI64(x) ((PHYSFS_sint64) (x))
-#define __PHYSFS_UI64(x) ((PHYSFS_uint64) (x))
-#endif
-
-
-/*
- * Check if a ui64 will fit in the platform's address space.
- * The initial sizeof check will optimize this macro out entirely on
- * 64-bit (and larger?!) platforms, and the other condition will
- * return zero or non-zero if the variable will fit in the platform's
- * size_t, suitable to pass to malloc. This is kinda messy, but effective.
- */
-#define __PHYSFS_ui64FitsAddressSpace(s) ( \
- (sizeof (PHYSFS_uint64) <= sizeof (size_t)) || \
- ((s) < (__PHYSFS_UI64(0xFFFFFFFFFFFFFFFF) >> (64-(sizeof(size_t)*8)))) \
-)
-
-
-/*
- * This is a strcasecmp() or stricmp() replacement that expects both strings
- * to be in UTF-8 encoding. It will do "case folding" to decide if the
- * Unicode codepoints in the strings match.
- *
- * It will report which string is "greater than" the other, but be aware that
- * this doesn't necessarily mean anything: 'a' may be "less than" 'b', but
- * a random Kanji codepoint has no meaningful alphabetically relationship to
- * a Greek Lambda, but being able to assign a reliable "value" makes sorting
- * algorithms possible, if not entirely sane. Most cases should treat the
- * return value as "equal" or "not equal".
- */
-int __PHYSFS_utf8stricmp(const char *s1, const char *s2);
-
-/*
- * This works like __PHYSFS_utf8stricmp(), but takes a character (NOT BYTE
- * COUNT) argument, like strcasencmp().
- */
-int __PHYSFS_utf8strnicmp(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-/*
- * stricmp() that guarantees to only work with low ASCII. The C runtime
- * stricmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_stricmpASCII(const char *s1, const char *s2);
-
-/*
- * strnicmp() that guarantees to only work with low ASCII. The C runtime
- * strnicmp() might try to apply a locale/codepage/etc, which we don't want.
- */
-int __PHYSFS_strnicmpASCII(const char *s1, const char *s2, PHYSFS_uint32 l);
-
-
-/*
- * The current allocator. Not valid before PHYSFS_init is called!
- */
-extern PHYSFS_Allocator __PHYSFS_AllocatorHooks;
-
-/* convenience macro to make this less cumbersome internally... */
-#define allocator __PHYSFS_AllocatorHooks
-
-/*
- * Create a PHYSFS_Io for a file in the physical filesystem.
- * This path is in platform-dependent notation. (mode) must be 'r', 'w', or
- * 'a' for Read, Write, or Append.
- */
-PHYSFS_Io *__PHYSFS_createNativeIo(const char *path, const int mode);
-
-/*
- * Create a PHYSFS_Io for a buffer of memory (READ-ONLY). If you already
- * have one of these, just use its duplicate() method, and it'll increment
- * its refcount without allocating a copy of the buffer.
- */
-PHYSFS_Io *__PHYSFS_createMemoryIo(const void *buf, PHYSFS_uint64 len,
- void (*destruct)(void *));
-
-
-/*
- * Read (len) bytes from (io) into (buf). Returns non-zero on success,
- * zero on i/o error. Literally: "return (io->read(io, buf, len) == len);"
- */
-int __PHYSFS_readAll(PHYSFS_Io *io, void *buf, const PHYSFS_uint64 len);
-
-
-/* These are shared between some archivers. */
-
-typedef struct
-{
- char name[56];
- PHYSFS_uint32 startPos;
- PHYSFS_uint32 size;
-} UNPKentry;
-
-void UNPK_closeArchive(PHYSFS_Dir *opaque);
-PHYSFS_Dir *UNPK_openArchive(PHYSFS_Io *io,UNPKentry *e,const PHYSFS_uint32 n);
-void UNPK_enumerateFiles(PHYSFS_Dir *opaque, const char *dname,
- int omitSymLinks, PHYSFS_EnumFilesCallback cb,
- const char *origdir, void *callbackdata);
-PHYSFS_Io *UNPK_openRead(PHYSFS_Dir *opaque, const char *fnm, int *fileExists);
-PHYSFS_Io *UNPK_openWrite(PHYSFS_Dir *opaque, const char *name);
-PHYSFS_Io *UNPK_openAppend(PHYSFS_Dir *opaque, const char *name);
-int UNPK_remove(PHYSFS_Dir *opaque, const char *name);
-int UNPK_mkdir(PHYSFS_Dir *opaque, const char *name);
-int UNPK_stat(PHYSFS_Dir *opaque, const char *fn, int *exist, PHYSFS_Stat *st);
-
-
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-/*------------ ----------------*/
-/*------------ You MUST implement the following functions ----------------*/
-/*------------ if porting to a new platform. ----------------*/
-/*------------ (see platform/unix.c for an example) ----------------*/
-/*------------ ----------------*/
-/*--------------------------------------------------------------------------*/
-/*--------------------------------------------------------------------------*/
-
-
-/*
- * The dir separator; '/' on unix, '\\' on win32, ":" on MacOS, etc...
- * Obviously, this isn't a function. If you need more than one char for this,
- * you'll need to pull some old pieces of PhysicsFS out of revision control.
- */
-#if PHYSFS_PLATFORM_WINDOWS
-#define __PHYSFS_platformDirSeparator '\\'
-#else
-#define __PHYSFS_platformDirSeparator '/'
-#endif
-
-/*
- * Initialize the platform. This is called when PHYSFS_init() is called from
- * the application.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformInit(void);
-
-
-/*
- * Deinitialize the platform. This is called when PHYSFS_deinit() is called
- * from the application. You can use this to clean up anything you've
- * allocated in your platform driver.
- *
- * Return zero if there was a catastrophic failure (which prevents you from
- * functioning at all), and non-zero otherwise.
- */
-int __PHYSFS_platformDeinit(void);
-
-
-/*
- * Open a file for reading. (filename) is in platform-dependent notation. The
- * file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32.
- *
- * The same file can be opened for read multiple times, and each should have
- * a unique file handle; this is frequently employed to prevent race
- * conditions in the archivers.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenRead(const char *filename);
-
-
-/*
- * Open a file for writing. (filename) is in platform-dependent notation. If
- * the file exists, it should be truncated to zero bytes, and if it doesn't
- * exist, it should be created as a zero-byte file. The file pointer should
- * be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for write multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenWrite(const char *filename);
-
-
-/*
- * Open a file for appending. (filename) is in platform-dependent notation. If
- * the file exists, the file pointer should be place just past the end of the
- * file, so that the first write will be one byte after the current end of
- * the file. If the file doesn't exist, it should be created as a zero-byte
- * file. The file pointer should be positioned on the first byte of the file.
- *
- * The return value will be some platform-specific datatype that is opaque to
- * the caller; it could be a (FILE *) under Unix, or a (HANDLE *) under win32,
- * etc.
- *
- * Opening a file for append multiple times has undefined results.
- *
- * Call __PHYSFS_setError() and return (NULL) if the file can't be opened.
- */
-void *__PHYSFS_platformOpenAppend(const char *filename);
-
-/*
- * Read more data from a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Read a maximum of (len)
- * 8-bit bytes to the area pointed to by (buf). If there isn't enough data
- * available, return the number of bytes read, and position the file pointer
- * immediately after those bytes.
- * On success, return (len) and position the file pointer immediately past
- * the end of the last read byte. Return (-1) if there is a catastrophic
- * error, and call __PHYSFS_setError() to describe the problem; the file
- * pointer should not move in such a case. A partial read is success; only
- * return (-1) on total failure; presumably, the next read call after a
- * partial read will fail as such.
- */
-PHYSFS_sint64 __PHYSFS_platformRead(void *opaque, void *buf, PHYSFS_uint64 len);
-
-/*
- * Write more data to a platform-specific file handle. (opaque) should be
- * cast to whatever data type your platform uses. Write a maximum of (len)
- * 8-bit bytes from the area pointed to by (buffer). If there is a problem,
- * return the number of bytes written, and position the file pointer
- * immediately after those bytes. Return (-1) if there is a catastrophic
- * error, and call __PHYSFS_setError() to describe the problem; the file
- * pointer should not move in such a case. A partial write is success; only
- * return (-1) on total failure; presumably, the next write call after a
- * partial write will fail as such.
- */
-PHYSFS_sint64 __PHYSFS_platformWrite(void *opaque, const void *buffer,
- PHYSFS_uint64 len);
-
-/*
- * Set the file pointer to a new position. (opaque) should be cast to
- * whatever data type your platform uses. (pos) specifies the number
- * of 8-bit bytes to seek to from the start of the file. Seeking past the
- * end of the file is an error condition, and you should check for it.
- *
- * Not all file types can seek; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return zero. On success, return
- * a non-zero value.
- */
-int __PHYSFS_platformSeek(void *opaque, PHYSFS_uint64 pos);
-
-
-/*
- * Get the file pointer's position, in an 8-bit byte offset from the start of
- * the file. (opaque) should be cast to whatever data type your platform
- * uses.
- *
- * Not all file types can "tell"; this is to be expected by the caller.
- *
- * On error, call __PHYSFS_setError() and return -1. On success, return >= 0.
- */
-PHYSFS_sint64 __PHYSFS_platformTell(void *opaque);
-
-
-/*
- * Determine the current size of a file, in 8-bit bytes, from an open file.
- *
- * The caller expects that this information may not be available for all
- * file types on all platforms.
- *
- * Return -1 if you can't do it, and call __PHYSFS_setError(). Otherwise,
- * return the file length in 8-bit bytes.
- */
-PHYSFS_sint64 __PHYSFS_platformFileLength(void *handle);
-
-
-/*
- * !!! FIXME: comment me.
- */
-int __PHYSFS_platformStat(const char *fn, int *exists, PHYSFS_Stat *stat);
-
-/*
- * Flush any pending writes to disk. (opaque) should be cast to whatever data
- * type your platform uses. Be sure to check for errors; the caller expects
- * that this function can fail if there was a flushing error, etc.
- *
- * Return zero on failure, non-zero on success.
- */
-int __PHYSFS_platformFlush(void *opaque);
-
-/*
- * Close file and deallocate resources. (opaque) should be cast to whatever
- * data type your platform uses. This should close the file in any scenario:
- * flushing is a separate function call, and this function should never fail.
- *
- * You should clean up all resources associated with (opaque); the pointer
- * will be considered invalid after this call.
- */
-void __PHYSFS_platformClose(void *opaque);
-
-/*
- * Platform implementation of PHYSFS_getCdRomDirsCallback()...
- * CD directories are discovered and reported to the callback one at a time.
- * Pointers passed to the callback are assumed to be invalid to the
- * application after the callback returns, so you can free them or whatever.
- * Callback does not assume results will be sorted in any meaningful way.
- */
-void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data);
-
-/*
- * Calculate the base dir, if your platform needs special consideration.
- * Just return NULL if the standard routines will suffice. (see
- * calculateBaseDir() in physfs.c ...)
- * Your string must end with a dir separator if you don't return NULL.
- * Caller will allocator.Free() the retval if it's not NULL.
- */
-char *__PHYSFS_platformCalcBaseDir(const char *argv0);
-
-/*
- * Get the platform-specific user dir.
- * As of PhysicsFS 2.1, returning NULL means fatal error.
- * Your string must end with a dir separator if you don't return NULL.
- * Caller will allocator.Free() the retval if it's not NULL.
- */
-char *__PHYSFS_platformCalcUserDir(void);
-
-
-/* This is the cached version from PHYSFS_init(). This is a fast call. */
-const char *__PHYSFS_getUserDir(void); /* not deprecated internal version. */
-
-
-/*
- * Get the platform-specific pref dir.
- * Returning NULL means fatal error.
- * Your string must end with a dir separator if you don't return NULL.
- * Caller will allocator.Free() the retval if it's not NULL.
- * Caller will make missing directories if necessary; this just reports
- * the final path.
- */
-char *__PHYSFS_platformCalcPrefDir(const char *org, const char *app);
-
-
-/*
- * Return a pointer that uniquely identifies the current thread.
- * On a platform without threading, (0x1) will suffice. These numbers are
- * arbitrary; the only requirement is that no two threads have the same
- * pointer.
- */
-void *__PHYSFS_platformGetThreadID(void);
-
-
-/*
- * Enumerate a directory of files. This follows the rules for the
- * PHYSFS_Archiver->enumerateFiles() method (see above), except that the
- * (dirName) that is passed to this function is converted to
- * platform-DEPENDENT notation by the caller. The PHYSFS_Archiver version
- * uses platform-independent notation. Note that ".", "..", and other
- * metaentries should always be ignored.
- */
-void __PHYSFS_platformEnumerateFiles(const char *dirname,
- int omitSymLinks,
- PHYSFS_EnumFilesCallback callback,
- const char *origdir,
- void *callbackdata);
-
-/*
- * Make a directory in the actual filesystem. (path) is specified in
- * platform-dependent notation. On error, return zero and set the error
- * message. Return non-zero on success.
- */
-int __PHYSFS_platformMkDir(const char *path);
-
-
-/*
- * Remove a file or directory entry in the actual filesystem. (path) is
- * specified in platform-dependent notation. Note that this deletes files
- * _and_ directories, so you might need to do some determination.
- * Non-empty directories should report an error and not delete themselves
- * or their contents.
- *
- * Deleting a symlink should remove the link, not what it points to.
- *
- * On error, return zero and set the error message. Return non-zero on success.
- */
-int __PHYSFS_platformDelete(const char *path);
-
-
-/*
- * Create a platform-specific mutex. This can be whatever datatype your
- * platform uses for mutexes, but it is cast to a (void *) for abstractness.
- *
- * Return (NULL) if you couldn't create one. Systems without threads can
- * return any arbitrary non-NULL value.
- */
-void *__PHYSFS_platformCreateMutex(void);
-
-/*
- * Destroy a platform-specific mutex, and clean up any resources associated
- * with it. (mutex) is a value previously returned by
- * __PHYSFS_platformCreateMutex(). This can be a no-op on single-threaded
- * platforms.
- */
-void __PHYSFS_platformDestroyMutex(void *mutex);
-
-/*
- * Grab possession of a platform-specific mutex. Mutexes should be recursive;
- * that is, the same thread should be able to call this function multiple
- * times in a row without causing a deadlock. This function should block
- * until a thread can gain possession of the mutex.
- *
- * Return non-zero if the mutex was grabbed, zero if there was an
- * unrecoverable problem grabbing it (this should not be a matter of
- * timing out! We're talking major system errors; block until the mutex
- * is available otherwise.)
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-int __PHYSFS_platformGrabMutex(void *mutex);
-
-/*
- * Relinquish possession of the mutex when this method has been called
- * once for each time that platformGrabMutex was called. Once possession has
- * been released, the next thread in line to grab the mutex (if any) may
- * proceed.
- *
- * _DO NOT_ call __PHYSFS_setError() in here! Since setError calls this
- * function, you'll cause an infinite recursion. This means you can't
- * use the BAIL_*MACRO* macros, either.
- */
-void __PHYSFS_platformReleaseMutex(void *mutex);
-
-/*
- * Called at the start of PHYSFS_init() to prepare the allocator, if the user
- * hasn't selected their own allocator via PHYSFS_setAllocator().
- * If the platform has a custom allocator, it should fill in the fields of
- * (a) with the proper function pointers and return non-zero.
- * If the platform just wants to use malloc()/free()/etc, return zero
- * immediately and the higher level will handle it. The Init and Deinit
- * fields of (a) are optional...set them to NULL if you don't need them.
- * Everything else must be implemented. All rules follow those for
- * PHYSFS_setAllocator(). If Init isn't NULL, it will be called shortly
- * after this function returns non-zero.
- */
-int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
-/* end of physfs_internal.h ... */
-