--- a/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Fri Sep 09 03:57:45 2011 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Fri Sep 09 15:36:30 2011 +0200
@@ -5,7 +5,7 @@
---------------------------------------------------
---------------------------------------------------
---------------------------------------------------
---- Space Invasion Code Follows (0.8)
+--- Space Invasion Code Follows (0.8.1)
---------------------------------------------------
---------------------------------------------------
-- VERSION HISTORY
@@ -106,6 +106,13 @@
-- added a HUD for turntimeleft, ammo, shield
-- shieldhealth hits 0 properly
+------------------------
+-- version 0.8.1
+------------------------
+
+-- stop hiding non-existant 4th Tag
+-- redraw HUD on screen resolution change
+
--------------------------
--notes for later
--------------------------
@@ -301,7 +308,7 @@
function HideTags()
- for i = 0, 3 do
+ for i = 0, 2 do
SetVisualGearValues(vTag[i],0,0,0,0,0,1,0, 0, 240000, 0xffffff00)
end
@@ -797,6 +804,16 @@
end
+function onScreenResize()
+
+ -- redraw Tags so that their screen locations are updated
+ if (CurrentHedgehog ~= nil) and (tumbleStarted == true) then
+ DrawTag(0)
+ DrawTag(1)
+ DrawTag(2)
+ end
+
+end
function onNewTurn()