--- a/hedgewars/uSound.pas Thu Nov 05 20:47:42 2009 +0000
+++ b/hedgewars/uSound.pas Thu Nov 05 20:48:13 2009 +0000
@@ -31,7 +31,6 @@
procedure ReleaseSound;
procedure SoundLoad;
procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack);
-procedure LoopSound(snd: TSound; voicepack: PVoicepack);
procedure PlayMusic;
procedure PauseMusic;
procedure ResumeMusic;
@@ -67,7 +66,6 @@
end;
procedure InitSound;
-var i: TSound;
begin
if not isSoundEnabled then exit;
WriteToConsole('Init sound...');
@@ -79,9 +77,6 @@
Mix_AllocateChannels(Succ(chanTPU));
if isMusicEnabled then Mix_VolumeMusic(50);
-for i:= Low(TSound) to High(TSound) do
- lastChan[i]:= -1;
-
Volume:= 0;
ChangeVolume(cInitVolume)
end;
@@ -110,7 +105,7 @@
defVoicepack:= AskForVoicepack('Default');
for i:= Low(TSound) to High(TSound) do
- if (Soundz[i].Path <> ptVoices) and (Soundz[i].FileName <> '') then
+ if Soundz[i].Path <> ptVoices then
begin
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
@@ -122,7 +117,7 @@
for t:= 0 to cMaxTeams do
if voicepacks[t].name <> '' then
for i:= Low(TSound) to High(TSound) do
- if (Soundz[i].Path = ptVoices) and (Soundz[i].FileName <> '') then
+ if Soundz[i].Path = ptVoices then
begin
s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
@@ -149,25 +144,11 @@
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], loops, -1)
end;
-procedure LoopSound(snd: TSound; voicepack: PVoicepack);
-begin
-if (not isSoundEnabled) or fastUntilLag then exit;
-if lastChan[snd] <> -1 then exit;
-
-if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then
- lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1)
-else
- lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1)
-end;
-
procedure StopSound(snd: TSound);
begin
if not isSoundEnabled then exit;
-if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
- begin
- Mix_HaltChannel(lastChan[snd]);
- lastChan[snd]:= -1;
- end;
+if Mix_Playing(lastChan[snd]) <> 0 then
+ Mix_HaltChannel(lastChan[snd])
end;
procedure PlayMusic;