--- a/QTfrontend/gameuiconfig.cpp Thu Aug 26 23:59:18 2010 +0200
+++ b/QTfrontend/gameuiconfig.cpp Wed Oct 27 14:02:20 2010 +0200
@@ -94,10 +94,10 @@
{
QDir teamdir;
teamdir.cd(cfgdir->absolutePath() + "/Teams");
- QStringList teamslist = teamdir.entryList(QStringList("*.ini"));
+ QStringList teamslist = teamdir.entryList(QStringList("*.hwt"));
QStringList cleanedList;
for (QStringList::Iterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
- QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.ini$"), "\\1");
+ QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.hwt$"), "\\1");
cleanedList.push_back(tmpTeamStr);
}
return cleanedList;
@@ -180,7 +180,7 @@
quint32 GameUIConfig::translateQuality()
{
quint32 rqNone = 0x00000000; // don't reduce quality
- quint32 rqLowRes = 0x00000001; // use half land array
+ //quint32 rqLowRes = 0x00000001; // use half land array
quint32 rqBlurryLand = 0x00000002; // downscaled terrain
quint32 rqNoBackground = 0x00000004; // don't draw background
quint32 rqSimpleRope = 0x00000008; // avoid drawing rope