--- a/hedgewars/uTypes.pas Fri Feb 22 11:35:54 2013 +0400
+++ b/hedgewars/uTypes.pas Sat Feb 23 19:12:11 2013 +0200
@@ -86,7 +86,7 @@
sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb,
sprBulletHit, sprSnowball, sprHandSnowball, sprSnow,
sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis,
- sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar
+ sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture
);
// Gears that interact with other Gears and/or Land
@@ -259,6 +259,8 @@
SoundChannel: LongInt;
PortalCounter: LongWord; // Hopefully temporary, but avoids infinite portal loops in a guaranteed fashion.
AIHints: LongWord; // hints for ai. haha ^^^^^^ temporary, sure
+ IceTime: Longint; //time of ice beam with object some interaction temporary
+ IceState: Longint; //state of ice gun temporary
LastDamage: PHedgehog;
end;
TPGearArray = array of PGear;