--- a/hedgewars/uChat.pas Sun Jul 27 16:34:08 2008 +0000
+++ b/hedgewars/uChat.pas Sun Jul 27 16:35:44 2008 +0000
@@ -35,7 +35,7 @@
type TChatLine = record
s: shortstring;
Time: Longword;
- Texb, Texf: PTexture;
+ Tex: PTexture;
end;
var Strs: array[0 .. MaxStrIndex] of TChatLine;
@@ -46,33 +46,38 @@
InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean);
-var surf: PSDL_Surface;
+var strSurface, resSurface: PSDL_Surface;
+ r: TSDL_Rect;
+ w, h: LongInt;
begin
-if cl.Texb <> nil then
- begin
- FreeTexture(cl.Texb);
- FreeTexture(cl.Texf)
- end;
+if cl.Tex <> nil then
+ FreeTexture(cl.Tex);
cl.s:= str;
if isInput then str:= UserNick + '> ' + str + '_';
-cl.Time:= RealTicks + 12500;
+TTF_SizeUTF8(Fontz[fnt16].Handle, Str2PChar(str), w, h);
-TryDo(str <> '', 'Error: null chat string', true);
+resSurface:= SDL_CreateRGBSurface(0,
+ toPowerOf2(w + 2),
+ toPowerOf2(h + 2),
+ 32,
+ RMask, GMask, BMask, AMask);
-surf:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $202020);
-surf:= SDL_DisplayFormatAlpha(surf);
-TryDo(surf <> nil, 'Chat: fail to render string', true);
-cl.Texb:= Surface2Tex(surf);
-SDL_FreeSurface(surf);
+strSurface:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $202020);
+r.x:= 1;
+r.y:= 1;
+SDL_UpperBlit(strSurface, nil, resSurface, @r);
-surf:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $FFFFFF);
-surf:= SDL_DisplayFormatAlpha(surf);
-TryDo(surf <> nil, 'Chat: fail to render string', true);
-cl.Texf:= Surface2Tex(surf);
-SDL_FreeSurface(surf)
+strSurface:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $FFFFFF);
+SDL_UpperBlit(strSurface, nil, resSurface, nil);
+
+SDL_FreeSurface(strSurface);
+
+cl.Time:= RealTicks + 12500;
+cl.Tex:= Surface2Tex(resSurface);
+SDL_FreeSurface(resSurface)
end;
procedure AddChatString(s: shortstring);
@@ -85,7 +90,6 @@
end;
procedure DrawChat;
-const shift = 2;
var i, t, cnt: Longword;
begin
cnt:= 0;
@@ -98,10 +102,9 @@
((t < MaxStrIndex) and showAll)
)
and
- (Strs[i].Texb <> nil) do
+ (Strs[i].Tex <> nil) do
begin
- DrawTexture(8 + shift, (visibleCount - t) * 16 - 6 + shift, Strs[i].Texb);
- DrawTexture(8, (visibleCount - t) * 16 - 6, Strs[i].Texf);
+ DrawTexture(8, (visibleCount - t) * 16 - 6, Strs[i].Tex);
if i = 0 then i:= MaxStrIndex else dec(i);
inc(cnt);
inc(t)
@@ -110,11 +113,8 @@
visibleCount:= cnt;
if (GameState = gsChat)
- and (InputStr.Texb <> nil) then
- begin
- DrawTexture(8 + shift, visibleCount * 16 + 10 + shift, InputStr.Texb);
- DrawTexture(8, visibleCount * 16 + 10, InputStr.Texf)
- end
+ and (InputStr.Tex <> nil) then
+ DrawTexture(8, visibleCount * 16 + 10, InputStr.Tex);
end;
procedure AcceptChatString(s: shortstring);
@@ -152,7 +152,7 @@
if Length(InputStr.s) > 0 then
begin
AcceptChatString(InputStr.s);
- SetLine(InputStr, '', true)
+ SetLine(InputStr, '', false)
end;
FreezeEnterKey;
GameState:= gsGame