project_files/HedgewarsMobile/Classes/GravesViewController.m
changeset 3546 ccf4854df294
parent 3514 59dbd31e9953
child 3547 02875b1145b7
--- a/project_files/HedgewarsMobile/Classes/GravesViewController.m	Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/GravesViewController.m	Wed Jun 23 21:49:19 2010 +0200
@@ -1,127 +0,0 @@
-//
-//  GravesViewController.m
-//  HedgewarsMobile
-//
-//  Created by Vittorio on 02/04/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "GravesViewController.h"
-#import "CommodityFunctions.h"
-#import "UIImageExtra.h"
-
-@implementation GravesViewController
-@synthesize teamDictionary, graveArray, lastIndexPath;
-
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
-	return rotationManager(interfaceOrientation);
-}
-
-
-#pragma mark -
-#pragma mark View lifecycle
--(void) viewDidLoad {
-    [super viewDidLoad];
-
-    // load all the grave names and store them into graveArray
-    self.graveArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:GRAVES_DIRECTORY() error:NULL];
-}
-
--(void) viewWillAppear:(BOOL)animated {
-    [super viewWillAppear:animated];
-    [self.tableView reloadData];
-    // this moves the tableview to the top
-    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
-}
-
-
-#pragma mark -
-#pragma mark Table view data source
--(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
-    return 1;
-}
-
--(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
-    return [self.graveArray count];
-}
-
-// Customize the appearance of table view cells.
--(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-    static NSString *CellIdentifier = @"Cell";
-    
-    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
-    if (cell == nil)
-        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
-    
-    NSString *grave = [self.graveArray objectAtIndex:[indexPath row]];
-    cell.textLabel.text = [grave stringByDeletingPathExtension];
-    
-    if ([grave isEqualToString:[self.teamDictionary objectForKey:@"grave"]]) {
-        cell.accessoryType = UITableViewCellAccessoryCheckmark;
-        self.lastIndexPath = indexPath;
-    } else {
-        cell.accessoryType = UITableViewCellAccessoryNone;
-    }
-
-    NSString *graveFilePath = [[NSString alloc] initWithFormat:@"%@/%@",GRAVES_DIRECTORY(),grave];
-    // because we also have multi frame graves, let's take the first one only
-    UIImage *graveSprite = [[UIImage alloc] initWithContentsOfFile:graveFilePath andCutAt:CGRectMake(0, 0, 32, 32)];
-    [graveFilePath release];        
-    cell.imageView.image = graveSprite;
-    [graveSprite release];
-    
-    return cell;
-}
-
-
-#pragma mark -
-#pragma mark Table view delegate
--(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
-    int newRow = [indexPath row];
-    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
-    
-    if (newRow != oldRow) {
-        [teamDictionary setObject:[[graveArray objectAtIndex:newRow] stringByDeletingPathExtension] forKey:@"grave"];
-        
-        // tell our boss to write this new stuff on disk
-        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
-        
-        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
-        newCell.accessoryType = UITableViewCellAccessoryCheckmark;
-        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath];
-        oldCell.accessoryType = UITableViewCellAccessoryNone;
-        self.lastIndexPath = indexPath;
-        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
-    }
-    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
-    [self.navigationController popViewControllerAnimated:YES];
-}
-
-
-#pragma mark -
-#pragma mark Memory management
-- (void)didReceiveMemoryWarning {
-    // Releases the view if it doesn't have a superview.
-    [super didReceiveMemoryWarning];
-    // Relinquish ownership any cached data, images, etc that aren't in use.
-}
-
-- (void)viewDidUnload {
-    self.lastIndexPath = nil;
-    self.teamDictionary = nil;
-    self.graveArray = nil;
-    [super viewDidUnload];
-    MSG_DIDUNLOAD();
-}
-
-- (void)dealloc {
-    [graveArray release];
-    [teamDictionary release];
-    [lastIndexPath release];
-    [super dealloc];
-}
-
-
-@end
-