--- a/hedgewars/GSHandlers.inc Fri Nov 12 21:37:12 2010 +0100
+++ b/hedgewars/GSHandlers.inc Fri Nov 12 15:57:30 2010 -0500
@@ -318,6 +318,7 @@
if Gear^.AdvBounce > 1 then dec(Gear^.AdvBounce);
if isFalling then Gear^.dY := Gear^.dY + cGravity;
+ if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed * _4 / HHGear^.Radius;
Gear^.X := Gear^.X + Gear^.dX;
Gear^.Y := Gear^.Y + Gear^.dY;
@@ -512,7 +513,7 @@
procedure doStepShell(Gear: PGear);
begin
AllInactive := false;
- Gear^.dX := Gear^.dX + cWindSpeed;
+ if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
doStepFallingGear(Gear);
if (Gear^.State and gstCollision) <> 0 then
begin
@@ -3050,6 +3051,7 @@
Gear^.Timer := GameTicks
end
end;
+ if not isUnderwater and ((GameFlags and gfMoreWind) <> 0) then HHGear^.dX := HHGear^.dX + cWindSpeed * _4 / HHGear^.Radius;
// erases them all at once :-/
if (Gear^.Timer <> 0) and (GameTicks - Gear^.Timer > 250) then
@@ -3168,19 +3170,20 @@
Gear^.Tag := 1;
if (HHGear^.Message and gmUp) <> 0 then
- begin
+ begin
if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
HHGear^.dY := HHGear^.dY - move;
dec(Gear^.Health, fuel);
Gear^.MsgParam := Gear^.MsgParam or gmUp;
- end;
+ end;
if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true;
if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
- begin
+ begin
HHGear^.dX := HHGear^.dX + (move * _0_1);
dec(Gear^.Health, fuel div 5);
Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
- end;
+ end;
+ if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed * _4 / HHGear^.Radius;
if Gear^.Health < 0 then Gear^.Health := 0;
if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then
@@ -3188,16 +3191,15 @@
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather);
if (HHGear^.Message and gmAttack <> 0) then
- begin
+ begin
HHGear^.Message := HHGear^.Message and not gmAttack;
if Gear^.FlightTime > 0 then
- begin
- AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0)
- ;
+ begin
+ AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0);
PlaySound(sndBirdyLay);
dec(Gear^.FlightTime)
+ end;
end;
- end;
if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then
Gear^.State := Gear^.State and not gsttmpFlag;
@@ -3219,25 +3221,25 @@
or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
HHGear, 1))
or ((Gear^.Message and gmAttack) <> 0) then
- begin
+ begin
with HHGear^ do
- begin
+ begin
Message := 0;
Active := true;
State := State or gstMoving
- end;
+ end;
Gear^.State := Gear^.State or gstAnimation or gstTmpFlag;
if HHGear^.dY < _0 then
- begin
+ begin
Gear^.dX := HHGear^.dX;
Gear^.dY := HHGear^.dY;
- end;
+ end;
Gear^.Timer := 0;
Gear^.doStep := @doStepBirdyDisappear;
CurAmmoGear := nil;
isCursorVisible := false;
AfterAttack;
- end
+ end
end;
////////////////////////////////////////////////////////////////////////////////