cocoaTouch/TeamConfigViewController.m
changeset 3361 cfc6cd502f85
child 3364 e5403e2bf02c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/TeamConfigViewController.m	Wed Apr 21 01:57:23 2010 +0000
@@ -0,0 +1,177 @@
+//
+//  TeamConfigViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 20/04/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "TeamConfigViewController.h"
+#import "CommodityFunctions.h"
+#import "HogButtonView.h"
+#import "SquareButtonView.h"
+
+@implementation TeamConfigViewController
+@synthesize listOfTeams;
+
+#define NUMBERBUTTON_TAG 123456
+#define SQUAREBUTTON_TAG 654321
+
+#pragma mark -
+#pragma mark View lifecycle
+-(void) viewDidLoad {
+    [super viewDidLoad];
+    
+    CGSize screenSize = [[UIScreen mainScreen] bounds].size;
+    self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
+}
+
+
+
+-(void) viewWillAppear:(BOOL)animated {
+    [super viewWillAppear:animated];
+
+    NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
+    NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES];
+    self.listOfTeams = array;
+    [array release];
+    
+    [self.tableView reloadData];
+    NSLog(@"%@",listOfTeams);
+}
+
+/*
+- (void)viewDidAppear:(BOOL)animated {
+    [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+    [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+    [super viewDidDisappear:animated];
+}
+*/
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+    return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return [listOfTeams count];
+}
+
+
+// Customize the appearance of table view cells.
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+        
+        UIButton *numberButton = [[HogButtonView alloc] initWithFrame:CGRectMake(12, 5, 88, 32)];
+        numberButton.tag = NUMBERBUTTON_TAG;
+        [cell addSubview:numberButton];
+        [numberButton release];
+        
+        SquareButtonView *squareButton = [[SquareButtonView alloc] initWithFrame:CGRectMake(12+88+7, 5, 36, 36)];
+        squareButton.tag = SQUAREBUTTON_TAG;
+        [cell addSubview:squareButton];
+        [squareButton release];
+    }
+    
+    cell.textLabel.text = [[listOfTeams objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
+    
+    return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Return NO if you do not want the specified item to be editable.
+    return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+    
+    if (editingStyle == UITableViewCellEditingStyleDelete) {
+        // Delete the row from the data source
+        [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+    }   
+    else if (editingStyle == UITableViewCellEditingStyleInsert) {
+        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+    }   
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Return NO if you do not want the item to be re-orderable.
+    return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+
+- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    // Navigation logic may go here. Create and push another view controller.
+	/*
+	 <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
+     // ...
+     // Pass the selected object to the new view controller.
+	 [self.navigationController pushViewController:detailViewController animated:YES];
+	 [detailViewController release];
+	 */
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+
+-(void) didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+-(void) viewDidUnload {
+    self.listOfTeams = nil;
+}
+
+
+-(void) dealloc {
+    [listOfTeams release];
+    [super dealloc];
+}
+
+
+@end
+