share/hedgewars/Data/Locale/it.lua
changeset 10449 d108ca108ef3
parent 8694 a6f9156c4793
child 12678 28e859ea393b
--- a/share/hedgewars/Data/Locale/it.lua	Mon Oct 27 21:24:55 2014 +0900
+++ b/share/hedgewars/Data/Locale/it.lua	Tue Oct 28 09:56:28 2014 -0400
@@ -1,29 +1,43 @@
 locale = {
+    ["!!!"] = "!!!",
+    ["???"] = "???",
     ["..."] = "...",
 	[":("] = ":(",
-    ["!!!"] = "!!!",
     ["011101000"] = "011101000",
     ["011101001"] = "011101001",
+--      ["+1 to a Bottom Feeder for killing anyone"] = "", -- Mutant
+--      ["+1 to a Mutant for killing anyone"] = "", -- Mutant
+--      ["-1 to anyone for a suicide"] = "", -- Mutant
+--      ["+2 for becoming a Mutant"] = "", -- Mutant
     ["30 minutes later..."] = "30 minuti più tardi...",
     ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "Circa un mese fa, è arrivato un cyborg e ci ha detto che siete voi i cannibali!",
     ["Accuracy Bonus!"] = "Bonus Precisione!",
     ["Ace"] = "Asso",
     ["Achievement Unlocked"] = "Archivio Sbloccato",
     ["A Classic Fairytale"] = "Una favola classica",
-    ["???"] = "???",
     ["Actually, you aren't worthy of life! Take this..."] = "In realtà, non siete degni di vivere! Prendete questo...",
     ["A cy-what?"] = "Un cy-cosa?",
+--      ["Advanced Repositioning Mode"] = "", -- Construction_Mode
     ["Adventurous"] = "Avventuroso",
+--      ["a frenetic Hedgewars mini-game"] = "", -- Frenzy
     ["Africa"] = "Africa",
 --      ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
 --      ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
     ["Again with the 'cannibals' thing!"] = "Ancora colla storia dei 'cannibali'!",
+--      ["Aggressively removes enemy hedgehogs."] = "", -- Construction_Mode
     ["a Hedgewars challenge"] = "una sfida Hedgewars",
     ["a Hedgewars mini-game"] = "un mini-gioco di Hedgewars",
+--      ["a Hedgewars tag game"] = "", -- Mutant
+--      ["AHHh, home sweet home.  Made it in %d seconds."] = "", -- ClimbHome
     ["Aiming Practice"] = "Pratica la tua mira",
+--      ["Air Attack"] = "", -- Construction_Mode
 --      ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
     ["A little gift from the cyborgs"] = "Un piccolo regalo dai cyborg",
     ["All gone...everything!"] = "E' finito... tutto!",
+--      ["Allows free teleportation between other nodes."] = "", -- Construction_Mode
+--      ["Allows placement of girders, rubber-bands, mines, sticky mines and barrels."] = "", -- Construction_Mode
+--      ["Allows placement of structures."] = "", -- Construction_Mode
+--      ["Allows the placement of weapons, utiliites, and health crates."] = "", -- Construction_Mode
     ["All right, we just need to get to the other side of the island!"] = "Va bene, dobbiamo solo raggiungere l'altro lato dell'isola!",
     ["All walls touched!"] = "Tutti i muri toccati!",
     ["Ammo Depleted!"] = "Munizioni scarse!",
@@ -38,8 +52,11 @@
     ["And so they discovered that cyborgs weren't invulnerable..."] = "E così scoprirono che i cyborg non erano invulnerabili...",
 --      ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
     ["And you believed me? Oh, god, that's cute!"] = "E mi credi? Oddio, che bello!",
-    ["Anno 1032: [The explosion will make a strong push ~ wide range, wont affect hogs close to the target]"] = "Anno 1032: [L'esplosione genererà un forte colpo a lungo raggio, non influierà sui ricci vicini all'obiettivo]",
+
+--      ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
     ["Antarctica"] = "Antartico",
+--      ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies
+--      ["Area"] = "", -- Continental_supplies
     ["Are we there yet?"] = "Siamo già lì?",
     ["Are you accusing me of something?"] = "Mi stai accusando di qualcosa?",
     ["Are you saying that many of us have died for your entertainment?"] = "Stai dicendo che molti di noi sono morti per il tuo divertimento?",
@@ -59,27 +76,35 @@
     ["[Backspace]"] = "[Cancella]",
 --      ["Backstab"] = "", -- A_Classic_Fairytale:backstab
 --      ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
+--      ["Ballgun"] = "", -- Construction_Mode
     ["Bamboo Thicket"] = "Boschetto di Bambù",
     ["Barrel Eater!"] = "Mangiatore di Barili!",
     ["Barrel Launcher"] = "Lanciatore di Barili",
+--      ["Barrel Placement Mode"] = "", -- Construction_Mode
+--      ["Baseball Bat"] = "", -- Construction_Mode
     ["Baseballbat"] = "Mazza da baseball",
     ["Bat balls at your enemies and|push them into the sea!"] = "Lancia delle palline ai tuoi nemici|e spingili in acqua!",
     ["Bat your opponents through the|baskets and out of the map!"] = "Manda (colpendoli) i tuoi nemici|in acqua attraverso i canestri laterali!",
+--      ["Bazooka"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
     ["Bazooka Training"] = "Addestramento sull'utilizzo del Bazooka",
 --      ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
     ["Best laps per team: "] = "Tempo migliore per squadra: ",
     ["Best Team Times: "] = "Tempi della squadra migliore: ",
     ["Beware, though! If you are slow, you die!"] = "Attenzione, comunque! Se siete lenti, morirete!",
+--      ["Bio-Filter"] = "", -- Construction_Mode
     ["Biomechanic Team"] = "Squadra biomeccanica",
+--      ["Birdy"] = "", -- Construction_Mode
 --      ["Blender"] = "", -- A_Classic_Fairytale:family
 --      ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
 --      ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
 --      ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
     ["Bloody Rookies"] = "Reclute Sanguinose",
+--      ["Blowtorch"] = "", -- Construction_Mode, Frenzy
+--      ["Blue Team"] = "", -- User_Mission_-_Dangerous_Ducklings
 --      ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
 --      ["Bonely"] = "", -- A_Classic_Fairytale:shadow
+    ["BOOM!"] = "KABOOM!",
     ["Boom!"] = "Kaboom!",
-    ["BOOM!"] = "KABOOM!",
     ["Boss defeated!"] = "Boss sconfitto!",
     ["Boss Slayer!"] = "Boss Uccisore!",
 --      ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
@@ -89,6 +114,7 @@
 --      ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
 --      ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
     ["Brutus"] = "Bruto",
+--      ["Build a fortress and destroy your enemy."] = "", -- Construction_Mode
     ["Build a track and race."] = "Costruisci una pista e corri.",
     ["Bullseye"] = "Bersaglio", -- A_Classic_Fairytale:dragon
     ["But it proved to be no easy task!"] = "Ma si è dimostrato essere un compito non facile!",
@@ -99,6 +125,7 @@
     ["But why would they help us?"] = "Ma perché dovrebbero aiutarci?",
     ["But you're cannibals. It's what you do."] = "Ma voi siete cannibali. E' quello che fate.",
     ["But you said you'd let her go!"] = "Avete detto che l'avreste lasciata andare!",
+--      ["Cake"] = "", -- Construction_Mode
 --      ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
     ["Cannibals"] = "Cannibali",
     ["Cannibal Sentry"] = "Sentinella cannibale",
@@ -108,8 +135,15 @@
 --      ["Carol"] = "", -- A_Classic_Fairytale:family
     ["CHALLENGE COMPLETE"] = "SFIDA COMPLETATA",
     ["Change Weapon"] = "Cambia Arma",
+--      ["changing range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
     ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Scegli da che parte vuoi stare! Se vuoi stare con quell'uomo strano, vai con lui.|Altrimenti, allontanatene. Se decidi di attacc... niente...",
+--      ["Cleaver"] = "", -- Construction_Mode
+--      ["Cleaver Placement Mode"] = "", -- Construction_Mode
+--      ["Climber"] = "", -- ClimbHome
+--      ["Climb Home"] = "", -- ClimbHome
+--      ["Clowns"] = "", -- User_Mission_-_Nobody_Laugh
     ["Clumsy"] = "Goffo",
+--      ["Cluster Bomb"] = "", -- Construction_Mode
 --      ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
     ["Cluster Bomb Training"] = "Addestramento bomba a grappolo",
     ["Codename: Teamwork"] = "Nome in Codice: Lavoro di Squadra",
@@ -124,17 +158,24 @@
     ["Complete the track as fast as you can!"] = "Completa la pista più veloce che puoi!",
 --      ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
     ["Configuration accepted."] = "Configurazione accettata",
+    ["Congratulations!"] = "Complimenti!",
     ["Congratulations"] = "Complimenti",
-    ["Congratulations!"] = "Complimenti!",
 --      ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
 --      ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
     ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Complimenti! Hai distrutto tutti gli obiettivi|entro il tempo previsto.",
+--      ["CONSTRUCTION MODE"] = "", -- Construction_Mode
+--      ["Construction Station"] = "", -- Construction_Mode
 --      ["Continental supplies"] = "", -- Continental_supplies
     ["Control pillars to score points."] = "Ottieni il controllo dei pilastri per guadagnare punti.",
+--      ["Core"] = "", -- Construction_Mode
 --      ["Corporationals"] = "", -- A_Classic_Fairytale:queen
 --      ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
     ["Corpse Thrower"] = "Lanciatore di cadaveri",
+--      ["Cost"] = "", -- Construction_Mode
+--      ["Crate Placement Tool"] = "", -- Construction_Mode
 --      ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
+--      ["Cricket time: [Drop a fireable mine! ~ Will work if fired close to your hog & far away from enemy ~ 1 sec]"] = "", -- Continental_supplies
+--      ["Current setting is "] = "", -- Gravity
     ["Cybernetic Empire"] = "Impero Cibernetico",
     ["Cyborg. It's what the aliens call themselves."] = "Cyborg. E' come gli alieni chiamano loro stessi.",
 --      ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
@@ -142,15 +183,19 @@
     ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "MALEDIZIONE, RECLUTA! VIA DALLA MIA TESTA!",
     ["Dangerous Ducklings"] = "Anatroccoli Pericolosi",
     ["Deadweight"] = "Peso morto",
-    ["Defeat the cannibals"] = "Sconfiggi i cannibali",
-    ["Defeat the cannibals!|"] = "Sconfiggi i cannibali!|",
+--      ["Decrease"] = "", -- Continental_supplies
 --      ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
+    ["Defeat the cannibals!|"] = "Sconfiggi i cannibali!|",
+    ["Defeat the cannibals"] = "Sconfiggi i cannibali",
     ["Defeat the cyborgs!"] = "Sconfiggi i cyborg!",
+--      ["Defend your core from the enemy."] = "", -- Construction_Mode
 --      ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
+--      ["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "", -- Construction_Mode
     ["Demolition is fun!"] = "Demolire è divertente!",
 --      ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
 --      ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
     ["Depleted Kamikaze!"] = "Kamikaze Esaurito!",
+--      ["Desert Eagle"] = "", -- Construction_Mode, A_Space_Adventure:death02
 --      ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
     ["Destroy invaders to score points."] = "Distruggi gli invasori per guadagnare dei punti.",
 --      ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
@@ -164,14 +209,17 @@
     ["Do not laugh, inexperienced one, for he speaks the truth!"] = "Non ridere, pivello, perché lui dice la verità!",
 --      ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
 --      ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
+    ["DOUBLE KILL"] = "DOPPIA UCCISIONE",
     ["Double Kill!"] = "Doppia Uccisione!",
-    ["DOUBLE KILL"] = "DOPPIA UCCISIONE",
     ["Do you have any idea how valuable grass is?"] = "Hai una pallida idea di quanto vale l'erba?",
     ["Do you think you're some kind of god?"] = "Pensi di essere un qualche dio?",
 --      ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
+--      ["Drill Rocket"] = "", -- Construction_Mode
 --      ["Drills"] = "", -- A_Classic_Fairytale:backstab
+--      ["Drill Strike"] = "", -- Construction_Mode
     ["Drone Hunter!"] = "Cacciatore di Droni!",
---      ["Drop a bomb: [drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
+--      ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
+
     ["Drowner"] = "Affogato",
 --      ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
 --      ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
@@ -181,11 +229,15 @@
     ["Dude, where are we?"] = "Ehi, dove siamo?",
 --      ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
     ["Duration"] = "Durata",
---      ["Dust storm: [Deals 20 damage to all enemies in the circle]"] = "", -- Continental_supplies
+--      ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies
+
+--      ["Dynamite"] = "", -- Construction_Mode
+--      ["Each turn is only ONE SECOND!"] = "", -- Frenzy
     ["Each turn you get 1-3 random weapons"] = "In ogni turno hai da 1 a 3 armi casuali",
     ["Each turn you get one random weapon"] = "In ogno turno hai una sola arma casuale",
+--      ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies
+
     ["Eagle Eye"] = "Occhio di falco",
---      ["Eagle Eye: [Blink to the impact ~ one shot]"] = "", -- Continental_supplies
 --      ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
 --      ["Elderbot"] = "", -- A_Classic_Fairytale:family
 --      ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
@@ -208,8 +260,9 @@
 --      ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
 --      ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
 --      ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
+--      ["Extra Damage"] = "", -- Construction_Mode
+--      ["Extra Time"] = "", -- Construction_Mode
 --      ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
---      ["INSANITY"] = "", -- Mutant
 --      ["Family Reunion"] = "", -- A_Classic_Fairytale:family
     ["Fastest lap: "] = "Giro migliore: ",
     ["Feeble Resistance"] = "Resistenza Finale",
@@ -219,24 +272,29 @@
 --      ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
 --      ["Fierce Competition!"] = "", -- Space_Invasion
 --      ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+--      ["Filthy Blue"] = "", -- User_Mission_-_Dangerous_Ducklings
 --      ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
 --      ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
---      ["Fire a mine: [Does what it says ~ Cant be dropped close to an enemy ~ 1 sec]"] = "", -- Continental_supplies
+
     ["Fire"] = "Fuoco",
     ["First aid kits?!"] = "Kit di pronto soccorso?!",
+--      ["FIRST BLOOD MUTATES"] = "", -- Mutant
     ["First Blood"] = "Primo sangue",
---      ["FIRST BLOOD MUTATES"] = "", -- Mutant
     ["First Steps"] = "Primi passi",
     ["Flag captured!"] = "Bandiera catturata!",
     ["Flag respawned!"] = "Bandiera restituita!",
     ["Flag returned!"] = "Bandiera recuperata!",
     ["Flags, and their home base will be placed where each team ends their first turn."] = "Le bandiere saranno piazzate nel luogo in cui le squadre finiscono il loro primo turno.",
     ["Flamer"] = "Incendiario",
+--      ["Flamethrower"] = "", -- Construction_Mode
 --      ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
---      ["Flare: [fire up some bombs depending on hogs depending on hogs in the circle"] = "", -- Continental_supplies
+
 --      ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
+--      ["Flying Saucer"] = "", -- Construction_Mode, Frenzy
 --      ["For improved features/stability, play 0.9.18+"] = "", -- WxW
 --      ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
+--      ["Freezer"] = "", -- Construction_Mode
+--      ["FRENZY"] = "", -- Frenzy
     ["Friendly Fire!"] = "Fuoco Amico!",
     ["fuel extended!"] = "carburante aggiuntivo!",
     ["GAME BEGUN!!!"] = "IL GIOCO E' INIZIATO!!!",
@@ -246,6 +304,9 @@
 --      ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
 --      ["GasBomb"] = "", -- Continental_supplies
 --      ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
+--      ["General information"] = "", -- Continental_supplies
+--      ["Generates power."] = "", -- Construction_Mode
+--      ["Generator"] = "", -- Construction_Mode
 --      ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
     ["Get on over there and take him out!"] = "Vai fuori da qui ed eliminalo!",
 --      ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
@@ -256,6 +317,8 @@
 --      ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
     ["GG!"] = "GG!",
 --      ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
+--      ["Girder"] = "", -- Construction_Mode
+--      ["Girder Placement Mode"] = "", -- Construction_Mode
 --      ["Glark"] = "", -- A_Classic_Fairytale:shadow
     ["Goal"] = "Goal",
     ["GO! GO! GO!"] = "VAI! VAI! VAI!",
@@ -272,12 +335,16 @@
 --      ["Go surf!"] = "", -- WxW
     ["GOTCHA!"] = "COLPITO!!",
     ["Grab Mines/Explosives"] = "Afferra Mine/Esplosivi",
+--      ["Grants nearby hogs life-regeneration."] = "", -- Construction_Mode
+--      ["Gravity"] = "", -- Gravity
 --      ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
 --      ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
 --      ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
---      ["Green lipstick bullet: [Is poisonous]"] = "", -- Continental_supplies
+
+--      ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies
+--      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
     ["Greetings, "] = "Saluti, ",
---      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
+--      ["Grenade"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
 --      ["Grenade Training"] = "", -- Basic_Training_-_Grenade
 --      ["Grenadiers"] = "", -- Basic_Training_-_Grenade
 --      ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
@@ -285,6 +352,7 @@
     ["Haha!"] = "Ahah!",
     ["Hahahaha!"] = "Ahahahah!",
     ["Haha, now THAT would be something!"] = "Haha, allora questa pioggia ha DAVVERO qualcosa di strano!",
+--      ["Hammer"] = "", -- Construction_Mode, Continental_supplies
     ["Hannibal"] = "Annibale",
     [" Hapless Hogs left!"] = "Ricci Sfortunati rimanenti!",
     ["Hapless Hogs"] = "Ricci Sfortunati",
@@ -292,15 +360,19 @@
 --      ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
 --      ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
 --      ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
+--      ["Healing Station"] = "", -- Construction_Mode
+--      ["Health Crate Placement Mode"] = "", -- Construction_Mode
     ["Health crates extend your time."] = "Le casse salute estendono il tuo tempo",
 --      ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
     ["Heavy"] = "Pesante",
 --      ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
---      ["Hedgehog projectile: [fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
+--      ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
+
     ["Hedgewars-Basketball"] = "Hedgewars-Pallacanestro",
     ["Hedgewars-Knockball"] = "Hedgewars-Knockball",
     ["Hedgibal Lecter"] = "Riccibal Lecter",
     ["Heh, it's not that bad."] = "Beh, alla fine non piove così forte.",
+--      ["Hellish Handgrenade"] = "", -- Construction_Mode
     ["Hello again, "] = "Salve di nuovo, ",
 --      ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
     ["Help me, please!!!"] = "Aiutami, per favore!!!",
@@ -332,6 +404,7 @@
     ["Hogminator"] = "Ricc-minator",
     ["Hogs in sight!"] = "Ricci in vista!",
     ["HOLY SHYTE!"] = "SANTA POLENTA!",
+--      ["Homing Bee"] = "", -- Construction_Mode
 --      ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
     ["Hooray!"] = "Hurrà!!!",
 --      ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
@@ -387,6 +460,7 @@
     ["I'm not sure about that!"] = "Non sono sicuro di quello!",
 --      ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
     ["I'm so scared!"] = "Ho tanta paura!",
+--      ["Increase"] = "", -- Continental_supplies
     ["Incredible..."] = "Incredibile...",
     ["I need to find the others!"] = "Devo trovare gli altri!",
 --      ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
@@ -395,12 +469,14 @@
     ["I need to warn the others."] = "Devo avvisare gli altri.",
 --      ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
 --      ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
+--      ["INSANITY"] = "", -- Mutant
     ["Instructor"] = "Istruttore",
     ["Interesting idea, haha!"] = "Idea interessante, ahah!",
 --      ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
 --      ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
     ["invaders destroyed"] = "invasori distrutti",
     ["Invasion"] = "Invasione",
+--      ["Invulnerable"] = "", -- Construction_Mode
     ["I saw it with my own eyes!"] = "L'ho visto coi miei occhi!",
     ["I see..."] = "Capisco...",
 --      ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
@@ -415,8 +491,8 @@
 --      ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
     ["It is time to practice your fighting skills."] = "E' ora di mettere in pratica le vostre abilità di combattimento.",
     ["It must be a childhood trauma..."] = "Dev'essere un trauma infantile...",
+--      ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
     ["It must be the aliens!"] = "Devono essere gli alieni!",
---      ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
 --      ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
 --      ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
     ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Almeno il SUDDEN DEATH arriverà tra 99 turni...",
@@ -443,6 +519,7 @@
 --      ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Just on a walk."] = "", -- A_Classic_Fairytale:united
 --      ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
+--      ["Kamikaze"] = "", -- Construction_Mode
     ["Kamikaze Expert!"] = "Kamikaze Esperto!",
     ["Keep it up!"] = "Mantienilo al sicuro!",
     ["Kerguelen"] = "Kerguelen",
@@ -452,6 +529,8 @@
 --      ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
 --      ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
 --      ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
+--      ["Land Sprayer"] = "", -- Construction_Mode
+--      ["Laser Sight"] = "", -- Construction_Mode
     ["Last Target!"] = "Ultimo Obiettivo!",
 --      ["Leader"] = "", -- A_Classic_Fairytale:enemy
 --      ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
@@ -461,6 +540,7 @@
 --      ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
 --      ["Led Heart"] = "", -- A_Classic_Fairytale:queen
 --      ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
+--      ["left shift"] = "", -- Continental_supplies
     ["[Left Shift]"] = "Shift Sinistro",
 --      ["Let a Continent provide your weapons!"] = "", -- Continental_supplies
 --      ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
@@ -471,41 +551,56 @@
 --      ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
+--      ["Limburger"] = "", -- Construction_Mode
     ["Listen up, maggot!!"] = "Recluta, Attenzione!!",
 --      ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
     ["Lively Lifeguard"] = "Bagnino Vivace",
---      ["Lonely Cries: [Rise the water if no hog is in the circle and deal 1 damage to all hogs]"] = "", -- Continental_supplies
+
+--      ["Lonely Cries: [Rise the water if no hog is in the circle and deal 7 damage to all enemy hogs]"] = "", -- Continental_supplies
+--      ["Lonely Hog"] = "", -- ClimbHome
 --      ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
+--      ["Low Gravity"] = "", -- Construction_Mode, Frenzy
 --      ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
 --      ["LUDICROUS KILL"] = "", -- Mutant
+--      ["Made it!"] = "", -- ClimbHome
+--      ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies
 --      ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
 --      ["MEGA KILL"] = "", -- Mutant
 --      ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
 --      ["Mindy"] = "", -- A_Classic_Fairytale:united
+--      ["Mine"] = "", -- Construction_Mode, Frenzy
     ["Mine Deployer"] = "Posatore di Mine",
     ["Mine Eater!"] = "Mangiatore di Mine!",
+--      ["Mine Placement Mode"] = "", -- Construction_Mode
     ["|- Mines Time:"] = "|- Timer delle mine:",
+--      ["Mine Strike"] = "", -- Construction_Mode
     ["MISSION FAILED"] = "MISSIONE FALLITA",
     ["MISSION SUCCESSFUL"] = "MISSIONE COMPLETATA CON SUCCESSO",
     ["MISSION SUCCESS"] = "MISSIONE COMPLETATA",
+--      ["Molotov Cocktail"] = "", -- Construction_Mode
     ["Molotov"] = "Molotov",
 --      ["MONSTER KILL"] = "", -- Mutant
 --      ["More Natives"] = "", -- A_Classic_Fairytale:epil
+--      ["Mortar"] = "", -- Construction_Mode, A_Space_Adventure:death02
     ["Movement: [Up], [Down], [Left], [Right]"] = "Movimenti: [Su], [Giù], [Sinistra], [Destra]",
+--      ["Mudball"] = "", -- Construction_Mode
     ["Multi-shot!"] = "Colpi multipli!",
 --      ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
 --      ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
 --      ["-------"] = "", -- Mutant
+--      ["Mutant"] = "", -- Mutant
 --      ["Nade Boy"] = "", -- Basic_Training_-_Grenade
 --      ["Name"] = "", -- A_Classic_Fairytale:queen
     ["Nameless Heroes"] = "Eroi Senza Nome",
 --      ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
+--      ["Napalm"] = "", -- Construction_Mode
 --      ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
 --      ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
+--      ["Naughty Ninja"] = "", -- User_Mission_-_Dangerous_Ducklings
     ["New Barrels Per Turn"] = "Nuovi Barili ad Ogni Turno",
     ["NEW CLAN RECORD: "] = "NUOVO RECORD DEL CLAN: ",
     ["NEW fastest lap: "] = "Nuovo giro migliore: ",
@@ -516,6 +611,7 @@
 --      ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
 --      ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Nilarian"] = "", -- A_Classic_Fairytale:queen
+--      ["Nobody Laugh"] = "", -- User_Mission_-_Nobody_Laugh
 --      ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
 --      ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
 --      ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
@@ -523,6 +619,7 @@
 --      ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
 --      ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
 --      ["NORMAL"] = "", -- Continental_supplies
+--      ["Normal players can only score points by killing the mutant."] = "", -- Mutant
 --      ["North America"] = "", -- Continental_supplies
 --      ["Not all hogs are born equal."] = "", -- Highlander
     ["NOT ENOUGH WAYPOINTS"] = "NON CI SONO ABBASTANZA PUNTI!",
@@ -535,6 +632,7 @@
 --      ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
 --      ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
 --      ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
+--      ["Object Placement Tool"] = "", -- Construction_Mode
 --      ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
 --      ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
 --      ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
@@ -551,21 +649,29 @@
 --      ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
 --      ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant
 --      ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
+--      ["on Skip"] = "", -- Continental_supplies
 --      ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
 --      ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
     ["Operation Diver"] = "Operazione Sub",
     ["Opposing Team: "] = "Squadra Nemica: ",
+--      ["or 'g=50, g2=150, period=4000' for gravity changing|from 50 to 150 and back with period of 4000 msec"] = "", -- Gravity
 --      ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
+--      ["Other kills don't give you points."] = "", -- Mutant
 --      ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
 --      ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
 --      ["Parachute"] = "", -- Continental_supplies
     ["Pathetic Hog #%d"] = "Riccio Patetico #%d",
     ["Pathetic Resistance"] = "Resistenza Patetica",
+--      ["Penguin roar: [Deal 15 damage + 15% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
 --      ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
     ["Per-Hog Ammo"] = "Munizioni per Riccio",
---      ["- Per team weapons|- 9 weaponschemes|- Unique new weapons| |Select continent first round with the Weapon Menu or by ([switch/tab]=Increase,[precise/left shift]=Decrease) on Skip|Some weapons have a second option. Find them with [switch/tab]"] = "", -- Continental_supplies
+--      ["Personal Portal Device"] = "", -- Construction_Mode
+
+--      ["Per team weapons"] = "", -- Continental_supplies
 --      ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
---      ["Piñata bullet: [Contains some sweet candy!]"] = "Proiettile pentolaccia: [Contiene alcune caramelle deliziose!]", -- Continental_supplies
+--      ["Piano Strike"] = "", -- Construction_Mode
+--      ["Pickhammer"] = "", -- Construction_Mode
+
 --      ["Pings left:"] = "", -- Space_Invasion
     ["Place more waypoints using the 'Air Attack' weapon."] = "Piazza più punti usando l'Attacco Aereo",
 --      ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
@@ -575,15 +681,19 @@
 --      ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
 --      ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
 --      ["Point Blank Combo!"] = "", -- Space_Invasion
+--      ["POINTS"] = "", -- Mutant
     ["points"] = "punti",
     ["Poison"] = "Veleno",
+--      ["Population"] = "", -- Continental_supplies
 --      ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
 --      ["Portal mission"] = "", -- portal
     ["Power Remaining"] = "Potenza Rimasta",
     ["Prepare yourself"] = "Preparati",
+--      ["presice"] = "", -- Continental_supplies
 --      ["Press [Enter] to accept this configuration."] = "", -- WxW
 --      ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
     ["Press [Precise] to skip intro"] = "Premi [Mirino di Precisione] per saltare l'intro",
+--      ["Prestigious Pilot"] = "", -- User_Mission_-_RCPlane_Challenge
 --      ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
 --      ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
     ["Race complexity limit reached."] = "Raggiunto il limite di complessità della corsa.",
@@ -592,25 +702,39 @@
 --      ["Radar Ping"] = "", -- Space_Invasion
 --      ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
 --      ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
+--      ["random in range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
+--      ["RC Plane"] = "", -- Construction_Mode
 --      ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
 --      ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
+--      ["Reflector Shield"] = "", -- Construction_Mode
+--      ["Reflects enemy projectiles."] = "", -- Construction_Mode
 --      ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
 --      ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
 --      ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
 --      ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
+--      ["REMOVED"] = "", -- Continental_supplies
+--      ["Respawner"] = "", -- Construction_Mode
+--      ["Resurrector"] = "", -- Construction_Mode
+--      ["Resurrects dead hedgehogs."] = "", -- Construction_Mode
     [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Riporta la bandiera nemica alla tua base per guadagnare un punto| - La prima squadra a catturarne 3 vince! | - Puoi guadagnare punti solo quando la tua bandiera si trova nella tua base! | - I ricci lasceranno cadere la bandiera se uccisi o caduti in acqua! | - Le bandiere cadute possono essere restituite o ricatturate! | - I ricci risorgono dalla morte!",
 --      ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
 --      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
+--      ["Rope"] = "", -- Construction_Mode
 --      ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
+--      ["Rope to safety"] = "", -- ClimbHome
 --      ["Rope Training"] = "", -- Basic_Training_-_Rope
 --      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
     ["Round Limit:"] = "Limite del Round: ",
     ["Round Limit"] = "Limite del Round",
     ["Rounds Complete: "] = "Round Completati: ",
     ["Rounds Complete"] = "Round Completati",
+--      ["Rubber Band"] = "", -- Construction_Mode
+--      ["Rubber Placement Mode"] = "", -- Construction_Mode
+--      ["RULES"] = "", -- Frenzy, Mutant
     ["RULES OF THE GAME [Press ESC to view]"] = "REGOLE DEL GIOCO (Premi ESC per visualizzarle)",
 --      ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
---      ["Sabotage: [Sabotage all hogs in the circle and deal ~10 dmg]"] = "", -- Continental_supplies
+--      ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies
+
 --      ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
 --      ["Salvation"] = "", -- A_Classic_Fairytale:family
 --      ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
@@ -622,7 +746,7 @@
 --      ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
 --      ["Score"] = "", -- Mutant
     ["SCORE"] = "PUNTEGGIO",
---      ["Scream from a Walrus: [Deal 20 damage + 10% of your hogs health to all hogs around you and get half back]"] = "", -- Continental_supplies
+
     ["sec"] = "sec",
 --      ["Seduction"] = "", -- Continental_supplies
 --      ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
@@ -630,8 +754,11 @@
     ["See ya!"] = "Ci vediamo!",
 --      ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
 --      ["Select continent!"] = "", -- Continental_supplies
+--      ["Select continent first round with the Weapon Menu or by"] = "", -- Continental_supplies
 --      ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
     ["selected!"] = "selezionato!",
+--      ["Set period to negative value for random gravity"] = "", -- Gravity
+--      ["Setup:|'g=150', where 150 is 150% of normal gravity"] = "", -- Gravity
 --      ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
 --      ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
     ["Shield boosted! +30 power"] = "Scudo ricaricato! Potenza +30",
@@ -642,16 +769,21 @@
     ["Shield OFF:"] = "Scudo OFF:",
     ["Shield ON:"] = "Scudo ON:",
     ["Shield Seeker!"] = "Cercatore di Scudi!",
+--      ["Shoryuken"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
 --      ["Shotgun"] = "",
     ["Shotgun Team"] = "Squadra Shotgun",
     ["Shotgun Training"] = "Addestramento sull'utilizzo del Fucile a Pompa",
     ["shots remaining."] = "colpi rimasti.",
     ["Silly"] = "Stupido",
+--      ["SineGun"] = "", -- Construction_Mode
     ["Sinky"] = "Affondato",
 --      ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
     ["%s is out and Team %d|scored a penalty!| |Score:"] = "%s è fuori dal campo e la squadra %d|prende una penalità!| |Punteggio:",
     ["%s is out and Team %d|scored a point!| |Score:"] = "%s è fuori dal campo e la squadra %d|guadagna un punto!| |Puntuación:",
 --      ["Slippery"] = "", -- A_Classic_Fairytale:journey
+--      ["Slot"] = "", -- Frenzy
+--      ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy
+--      ["SLOTS"] = "", -- Frenzy
 --      ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
 --      ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
 --      ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
@@ -663,6 +795,7 @@
     ["Sniper Training"] = "Addestramento sull'utilizzo del Fucile di Precisione",
     ["Sniperz"] = "Cecchini",
 --      ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
+--      ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies
 --      ["South America"] = "", -- Continental_supplies
 --      ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
 --      ["Spawn the crate, and attack!"] = "", -- WxW
@@ -671,6 +804,8 @@
 --      ["Spleenlover"] = "", -- A_Classic_Fairytale:united
     ["Sponge"] = "Spugna",
     ["Spooky Tree"] = "Albero Stregato",
+--      ["Sprite Placement Mode"] = "", -- Construction_Mode
+--      ["Sprite Testing Mode"] = "", -- Construction_Mode
     ["s|"] = "s|",
     ["s"] = "s",
     ["STATUS UPDATE"] = "STATUS AGGIORNATO",
@@ -678,20 +813,36 @@
 --      ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
 --      ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
 --      ["Sticky Mine"] = "", -- Continental_supplies
+--      ["Sticky Mine Placement Mode"] = "", -- Construction_Mode
 --      ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
---      ["Structure"] = "", -- Continental_supplies
+
+--      ["Structure Placement Mode"] = "", -- Construction_Mode
+--      ["Structure Placement Tool"] = "", -- Construction_Mode
+--      ["Sundaland"] = "", -- Continental_supplies
 --      ["Super Weapons"] = "", -- WxW
+--      ["Support Station"] = "", -- Construction_Mode
 --      ["Surf Before Crate"] = "", -- WxW
 --      ["Surfer! +15 points!"] = "", -- Space_Invasion
 --      ["Surfer!"] = "", -- WxW
 --      ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
 --      ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
+--      ["switch"] = "", -- Continental_supplies
     ["Switched to "] = "Cambiato in",
+--      ["Switch Hog"] = "", -- Construction_Mode
 --      ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
+--      ["tab"] = "", -- Continental_supplies
+--      ["Tagging Mode"] = "", -- Construction_Mode
 --      ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
+--      ["Tardis"] = "", -- Construction_Mode
+--      ["Target Placement Mode"] = "", -- Construction_Mode
     ["Team %d: "] = "Squadra %d: ",
     ["Team Scores"] = "Punteggi della Squadra",
+--      ["Teleporation Node"] = "", -- Construction_Mode
+--      ["Teleportation Mode"] = "", -- Construction_Mode
+--      ["Teleportation Node"] = "", -- Construction_Mode
+--      ["Teleport"] = "", -- Construction_Mode, Frenzy
 --      ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
+--      ["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode
     ["Thanks!"] = "Grazie!",
     ["Thank you, my hero!"] = "Grazie, mio eroe!",
 --      ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
@@ -708,6 +859,7 @@
     ["That was pointless."] = "Era senza senso.",
 --      ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
 --      ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal
+--      ["The Bottom Feeder can score points by killing anyone."] = "", -- Mutant
 --      ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
 --      ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
 --      ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
@@ -717,20 +869,26 @@
 --      ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
 --      ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
 --      ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
+--      ["The first player to kill someone becomes the Mutant."] = "", -- Mutant
     ["The flag will respawn next round."] = "La bandiera verrà restituita alla fine del turno.",
 --      ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
 --      ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
 --      ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
+--      ["The Great Hog in the sky sees your sadness and grants you a boon."] = "", -- Construction_Mode
 --      ["The guardian"] = "", -- A_Classic_Fairytale:shadow
 --      ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
 --      ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
 --      ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
 --      ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
 --      ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
+--      ["The Mutant has super-weapons and a lot of health."] = "", -- Mutant
+--      ["The Mutant loses health quickly if he doesn't keep scoring kills."] = "", -- Mutant
     ["The Nameless One"] = "Il Senzanome",
 --      ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
 --      ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
 --      ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
+--      ["The player with least points (or most deaths) becomes the Bottom Feeder."] = "", -- Mutant
+--      ["There are a variety of structures available to aid you."] = "", -- Construction_Mode
 --      ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
 --      ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
 --      ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
@@ -786,7 +944,7 @@
 --      ["To the caves..."] = "", -- A_Classic_Fairytale:united
     ["Toxic Team"] = "Team Velenoso", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
     ["TRACK COMPLETED"] = "PISTA COMPLETATA",
-    ["TRACK FAILED!"] = "PISTA FALLITA!",
+
     ["training"] = "addestramento",
     ["Traitors"] = "Traditori",
     ["Tribe"] = "Tribù",
@@ -803,6 +961,7 @@
 --      ["ULTRA KILL"] = "", -- Mutant
 --      ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
 --      ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
+--      ["Unique new weapons"] = "", -- Continental_supplies
 --      ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
 --      ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
     ["Unit 3378"] = "Unità 3378",
@@ -817,11 +976,14 @@
 --      ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
 --      ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
     ["User Challenge"] = "Sfida Utente",
-
+--      ["Use the air-attack weapons and the arrow keys to select structures."] = "", -- Construction_Mode
 --      ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
 --      ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
 --      ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
+--      ["Use your ready time to think."] = "", -- Frenzy
     ["Use your rope to get from start to finish as fast as you can!"] = "Usa la tua corda per raggiungere il traguardo il più velocemente possibile!",
+--      ["Utility Crate Placement Mode"] = "", -- Construction_Mode
+--      ["Vampirism"] = "", -- Construction_Mode
 --      ["Vedgies"] = "", -- A_Classic_Fairytale:journey
 --      ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
 --      ["Victory!"] = "", -- Basic_Training_-_Rope
@@ -833,10 +995,14 @@
 --      ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
 --      ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
 --      ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
+--      ["Watermelon Bomb"] = "", -- Construction_Mode
     ["Waypoint placed."] = "Punto piazzato.",
     ["Way-Points Remaining"] = "Punti Da Piazzare Rimasti",
 --      ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
 --      ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
+--      ["Weapon Crate Placement Mode"] = "", -- Construction_Mode
+--      ["Weapon Filter"] = "", -- Construction_Mode
+--      ["weaponschemes"] = "", -- Continental_supplies
     ["Weapons Reset"] = "Armi Azzerate",
 --      ["Weapons reset."] = "", -- Highlander
 --      ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
@@ -882,16 +1048,14 @@
 --      ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
     ["Where are they?!"] = "Dove sono loro?!",
     ["Where did that alien run?"] = "Dov'è corso quell'alieno?",
+--      ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
     ["Where did you get the exploding apples?"] = "Dove avete preso le mele explosive?",
---      ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
 --      ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
 --      ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
     ["Where do you get that?!"] = "Dove avete preso quello?!",
     ["Where have you been?!"] = "Dove siete stati?!",
     ["Where have you been?"] = "Dove siete stati?",
-    ["? Why?"] = "? Perché?",
-    ["Why "] = "Perché ",
-    ["! Why?!"] = "! Perché?!",
+--      ["Whip"] = "", -- Construction_Mode
     ["Why are you doing this?"] = "Perché stai facendo questo?",
     ["Why are you helping us, uhm...?"] = "Perché ci stai aiutando, mmm...?",
 --      ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
@@ -899,10 +1063,15 @@
     ["Why do you not like me?"] = "Perché non ti piaccio?",
 --      ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
     ["Why me?!"] = "Perché io?!",
+    ["! Why?!"] = "! Perché?!",
+    ["? Why?"] = "? Perché?",
+    ["Why "] = "Perché ",
 --      ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
 --      ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
---      ["- Will refresh Parachute each turn."] = "", -- Continental_supplies
---      ["- Will refresh portalgun each turn."] = "", -- Continental_supplies
+--      ["- Will give you an airstrike every fifth turn."] = "", -- Continental_supplies
+--      ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
+
+
     ["Will this ever end?"] = "Finirà mai?",
     ["WINNER IS "] = "IL VINCITORE E' ",
     ["WINNING TIME: "] = "TEMPO VINCENTE: ",
@@ -921,6 +1090,7 @@
     ["Yes!"] = "Sì!",
     ["Yes, yeees! You are now ready to enter the real world!"] = "S^, sìì! Ora siete pronti per entrare nel mondo reale!",
     ["Yo, dude, we're here, too!"] = "Ehi, tu, ci siamo anche noi, qui!",
+--      ["You are far from home, and the water is rising, climb up as high as you can!"] = "", -- ClimbHome
 --      ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
 --      ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
     ["! You bastards!"] = "! Bastardi!",
@@ -931,7 +1101,6 @@
 --      ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
     ["You did not make it in time, try again!"] = "Non hai fatto in tempo, prova ancora!",
 --      ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
-    ["You have "] = "Hai ",
 --      ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
 --      ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
@@ -939,6 +1108,7 @@
 --      ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
 --      ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
+    ["You have "] = "Hai ",
 --      ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
@@ -953,6 +1123,8 @@
 --      ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
 --      ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
     ["You may only attack from a rope!"] = "Puoi attaccare solo da una corda!",
+--      ["You may only spawn 5 crates per turn."] = "", -- Construction_Mode
+--      ["You may only use 1 Extra Time per turn."] = "", -- Construction_Mode
 --      ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
 --      ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
 --      ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
@@ -973,6 +1145,7 @@
     ["You've failed. Try again."] = "Hai fallito. Prova di nuovo.",
     ["You've reached the goal!| |Time: "] = "Hai raggiunto il traguardo!| |Tempo: ",
     ["You will be avenged!"] = "Sarai vendicato!",
+--      ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies
     ["You won't believe what happened to me!"] = "Non crederete a quello che mi è successo!",
 --      ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
     ["Zealandia"] = "Zealandia",