--- a/hedgewars/uScript.pas Sat Nov 12 15:48:55 2011 +0100
+++ b/hedgewars/uScript.pas Sat Nov 12 17:06:49 2011 +0100
@@ -1627,23 +1627,24 @@
// pop game variables
ParseCommand('seed ' + ScriptGetString('Seed'), true);
-ParseCommand('template_filter ' + IntToStr(ScriptGetInteger('TemplateFilter')), true);
-ParseCommand('mapgen ' + IntToStr(ScriptGetInteger('MapGen')), true);
-ParseCommand('$gmflags ' + ScriptGetString('GameFlags'), true);
-ParseCommand('$turntime ' + ScriptGetString('TurnTime'), true);
-ParseCommand('$casefreq ' + ScriptGetString('CaseFreq'), true);
-ParseCommand('$healthprob ' + ScriptGetString('HealthCaseProb'), true);
-ParseCommand('$hcaseamount ' + ScriptGetString('HealthCaseAmount'), true);
-ParseCommand('$damagepct ' + ScriptGetString('DamagePercent'), true);
-ParseCommand('$minesnum ' + ScriptGetString('MinesNum'), true);
-ParseCommand('$minestime ' + ScriptGetString('MinesTime'), true);
-ParseCommand('$minedudpct ' + ScriptGetString('MineDudPercent'), true);
-ParseCommand('$explosives ' + ScriptGetString('Explosives'), true);
-ParseCommand('$delay ' + ScriptGetString('Delay'), true);
-ParseCommand('$ready ' + ScriptGetString('Ready'), true);
-ParseCommand('$sd_turns ' + ScriptGetString('SuddenDeathTurns'), true);
-ParseCommand('$waterrise ' + ScriptGetString('WaterRise'), true);
-ParseCommand('$healthdec ' + ScriptGetString('HealthDecrease'), true);
+cTemplateFilter := ScriptGetInteger('TemplateFilter');
+cMapGen := ScriptGetInteger('MapGen');
+GameFlags := ScriptGetInteger('GameFlags');
+cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
+cCaseFactor := ScriptGetInteger('CaseFreq');
+cHealthCaseProb := ScriptGetInteger('HealthCaseProb');
+cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
+cDamagePercent := ScriptGetInteger('DamagePercent');
+cLandMines := ScriptGetInteger('MinesNum');
+cMinesTime := ScriptGetInteger('MinesTime');
+cMineDudPercent := ScriptGetInteger('MineDudPercent');
+cExplosives := ScriptGetInteger('Explosives');
+cInactDelay := ScriptGetInteger('Delay');
+cReadyDelay := ScriptGetInteger('Ready');
+cSuddenDTurns := ScriptGetInteger('SuddenDeathTurns');
+cWaterRise := ScriptGetInteger('WaterRise');
+cHealthDecrease := ScriptGetInteger('HealthDecrease');
+
if ScriptGetString('Map') <> '' then
ParseCommand('map ' + ScriptGetString('Map'), true);
if ScriptGetString('Theme') <> '' then