--- a/hedgewars/uVisualGears.pas Fri Mar 07 19:44:00 2008 +0000
+++ b/hedgewars/uVisualGears.pas Fri Mar 07 20:25:19 2008 +0000
@@ -69,7 +69,7 @@
if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else
if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 64);
-if hwRound(Gear^.Y) > 1024 then Gear^.Y:= - _128
+if hwRound(Gear^.Y) > 1100 then Gear^.Y:= - _128
end;
procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
@@ -110,7 +110,7 @@
dx.isNegative:= random(2) = 0;
dx.QWordValue:= random(100000000);
dy.isNegative:= false;
- dy.QWordValue:= random(20);
+ dy.QWordValue:= random(70000000);
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000
end;
vgtCloud: with Result^ do
@@ -158,7 +158,7 @@
vgtFlake: if vobVelocity = 0 then
DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, nil)
else
- DrawRotated(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Angle);
+ DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, Gear^.Angle);
vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, nil);
end;