--- a/hedgewars/uWorld.pas Fri Sep 22 18:09:26 2006 +0000
+++ b/hedgewars/uWorld.pas Sat Sep 23 19:26:07 2006 +0000
@@ -48,15 +48,16 @@
{$ENDIF}
var FollowGear: PGear = nil;
WindBarWidth: integer = 0;
+ bShowAmmoMenu: boolean = false;
implementation
-uses uStore, uMisc, uTeams, uIO, uConsole;
+uses uStore, uMisc, uTeams, uIO, uConsole, uKeys;
const RealTicks: Longword = 0;
Frames: Longword = 0;
FPS: Longword = 0;
CountTicks: Longword = 0;
prevPoint: TPoint = (X: 0; Y: 0);
-
+
type TCaptionStr = record
Surf: PSDL_Surface;
StorePos: Longword;
@@ -66,6 +67,7 @@
var cWaterSprCount: integer;
Captions: array[0..Pred(cMaxCaptions)] of TCaptionStr;
+ AMxLeft, AMxCurr: integer;
procedure InitWorld;
begin
@@ -75,7 +77,47 @@
prevPoint.X:= cScreenWidth div 2;
prevPoint.Y:= cScreenHeight div 2;
WorldDx:= - 1024 + cScreenWidth div 2;
-WorldDy:= - 512 + cScreenHeight div 2
+WorldDy:= - 512 + cScreenHeight div 2;
+AMxLeft:= cScreenWidth - 210;
+AMxCurr:= cScreenWidth
+end;
+
+procedure ShowAmmoMenu(Surface: PSDL_Surface);
+const MENUSPEED = 15;
+var x, y, i, t: integer;
+begin
+if (TurnTimeLeft = 0) or KbdKeyPressed then bShowAmmoMenu:= false;
+if bShowAmmoMenu and (AMxCurr > AMxLeft) then dec(AMxCurr, MENUSPEED);
+if (not bShowAmmoMenu) and (AMxCurr < cScreenWidth) then inc(AMxCurr, MENUSPEED);
+
+if CurrentTeam = nil then exit;
+with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
+ begin
+ if Ammo = nil then exit;
+ x:= AMxCurr;
+ y:= cScreenHeight - 40;
+ dec(y);
+ DrawSprite(sprAMBorders, x, y, 0, Surface);
+ dec(y);
+ DrawSprite(sprAMBorders, x, y, 1, Surface);
+ dec(y, 33);
+ DrawSprite(sprAMSlotName, x, y, 0, Surface);
+ for i:= cMaxSlotIndex downto 0 do
+ if Ammo[i, 0].Count > 0 then
+ begin
+ dec(y, 33);
+ DrawSprite(sprAMSlot, x, y, 0, Surface);
+ DrawSprite(sprAMSlotKeys, x + 2, y + 1, i, Surface);
+ t:= 0;
+ while (t <= cMaxSlotAmmoIndex) and (Ammo[i, t].Count > 0) do
+ begin
+ DrawSprite(sprAMAmmos, x + t * 33 + 35, y + 1, integer(Ammo[i, t].AmmoType), Surface);
+ inc(t)
+ end
+ end;
+ dec(y, 1);
+ DrawSprite(sprAMBorders, x, y, 0, Surface)
+ end
end;
procedure DrawWorld(Lag: integer; Surface: PSDL_Surface);
@@ -285,6 +327,9 @@
DrawSpriteFromRect(r, cScreenWidth - 106 + WindBarWidth, cScreenHeight - 28, 13, 0, Surface);
end;
+// AmmoMenu
+if (AMxCurr < cScreenWidth) or bShowAmmoMenu then ShowAmmoMenu(Surface);
+
// Cursor
if isCursorVisible then DrawSprite(sprArrow, CursorPoint.X, CursorPoint.Y, (RealTicks shr 6) mod 8, Surface);