--- a/misc/winutils/include/SDL_opengl.h Tue Jan 21 22:38:13 2014 +0100
+++ b/misc/winutils/include/SDL_opengl.h Tue Jan 21 22:43:06 2014 +0100
@@ -29,7 +29,7 @@
#ifdef __WIN32__
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
-#define NOMINMAX /* Don't defined min() and max() */
+#define NOMINMAX /* Don't defined min() and max() */
#endif
#include <windows.h>
#endif
@@ -37,14 +37,14 @@
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#if defined(__MACOSX__)
-#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
-#include <OpenGL/glu.h> /* Header File For The GLU Library */
+#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
+#include <OpenGL/glu.h> /* Header File For The GLU Library */
#elif defined(__MACOS__)
-#include <gl.h> /* Header File For The OpenGL Library */
-#include <glu.h> /* Header File For The GLU Library */
+#include <gl.h> /* Header File For The OpenGL Library */
+#include <glu.h> /* Header File For The GLU Library */
#else
-#include <GL/gl.h> /* Header File For The OpenGL Library */
-#include <GL/glu.h> /* Header File For The GLU Library */
+#include <GL/gl.h> /* Header File For The OpenGL Library */
+#include <GL/glu.h> /* Header File For The GLU Library */
#endif
#ifndef NO_SDL_GLEXT
#undef __glext_h_
@@ -72,21 +72,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
@@ -3103,7 +3103,7 @@
#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
-typedef char GLchar; /* native character */
+typedef char GLchar; /* native character */
#endif
#ifndef GL_VERSION_1_5
@@ -3130,11 +3130,11 @@
#ifndef GL_ARB_shader_objects
/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB; /* native character */
+typedef char GLcharARB; /* native character */
#if defined(__APPLE__)
-typedef void *GLhandleARB; /* shader object handle */
+typedef void *GLhandleARB; /* shader object handle */
#else
-typedef unsigned int GLhandleARB; /* shader object handle */
+typedef unsigned int GLhandleARB; /* shader object handle */
#endif
#endif