--- a/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Mon Jul 25 01:18:51 2011 +0200
+++ b/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Mon Jul 25 01:52:04 2011 +0200
@@ -25,22 +25,33 @@
@interface SchemeWeaponConfigViewController : UITableViewController {
NSArray *listOfSchemes;
NSArray *listOfWeapons;
+ NSArray *listOfScripts;
NSIndexPath *lastIndexPath_sc;
NSIndexPath *lastIndexPath_we;
+ NSIndexPath *lastIndexPath_lu;
NSString *selectedScheme;
NSString *selectedWeapon;
+ NSString *selectedScript;
+ NSString *scriptCommand;
+ UISegmentedControl *topControl;
BOOL hideSections;
}
@property (nonatomic,retain) NSArray *listOfSchemes;
@property (nonatomic,retain) NSArray *listOfWeapons;
+@property (nonatomic,retain) NSArray *listOfScripts;
@property (nonatomic,retain) NSIndexPath *lastIndexPath_sc;
@property (nonatomic,retain) NSIndexPath *lastIndexPath_we;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath_lu;
@property (nonatomic,retain) NSString *selectedScheme;
@property (nonatomic,retain) NSString *selectedWeapon;
+@property (nonatomic,retain) NSString *selectedScript;
+@property (nonatomic,retain) NSString *scriptCommand;
+@property (nonatomic,retain) UISegmentedControl *topControl;
+@property (assign) BOOL hideSections;
-(void) fillSections;
-(void) emptySections;