--- a/QTfrontend/gameuiconfig.cpp Tue Jul 25 20:19:46 2006 +0000
+++ b/QTfrontend/gameuiconfig.cpp Wed Jul 26 12:25:48 2006 +0000
@@ -34,6 +34,8 @@
#include <QMessageBox>
#include <QTextStream>
#include "gameuiconfig.h"
+#include "hwform.h"
+#include "pages.h"
GameUIConfig::GameUIConfig(HWForm * FormWidgets)
: QObject()
@@ -67,19 +69,19 @@
if (str.startsWith(";")) continue;
if (str.startsWith("resolution "))
{
- Form->ui.CBResolution->setCurrentIndex(str.mid(11).toLong());
+ Form->ui.pageOptions->CBResolution->setCurrentIndex(str.mid(11).toLong());
} else
if (str.startsWith("fullscreen "))
{
- Form->ui.CBFullscreen->setChecked(str.mid(11).toLong());
+ Form->ui.pageOptions->CBFullscreen->setChecked(str.mid(11).toLong());
} else
if (str.startsWith("sound "))
{
- Form->ui.CBEnableSound->setChecked(str.mid(6).toLong());
+ Form->ui.pageOptions->CBEnableSound->setChecked(str.mid(6).toLong());
} else
if (str.startsWith("nick "))
{
- Form->ui.editNetNick->setText(str.mid(5));
+ Form->ui.pageOptions->editNetNick->setText(str.mid(5));
}
}
settings.close();
@@ -105,24 +107,24 @@
QTextStream stream(&settings);
stream.setCodec("UTF-8");
stream << "; Generated by Hedgewars, do not modify" << endl;
- stream << "resolution " << Form->ui.CBResolution->currentIndex() << endl;
- stream << "fullscreen " << Form->ui.CBFullscreen->isChecked() << endl;
- stream << "sound " << Form->ui.CBEnableSound->isChecked() << endl;
- stream << "nick " << Form->ui.editNetNick->text() << endl;
+ stream << "resolution " << Form->ui.pageOptions->CBResolution->currentIndex() << endl;
+ stream << "fullscreen " << Form->ui.pageOptions->CBFullscreen->isChecked() << endl;
+ stream << "sound " << Form->ui.pageOptions->CBEnableSound->isChecked() << endl;
+ stream << "nick " << Form->ui.pageOptions->editNetNick->text() << endl;
settings.close();
}
int GameUIConfig::vid_Resolution()
{
- return Form->ui.CBResolution->currentIndex();
+ return Form->ui.pageOptions->CBResolution->currentIndex();
}
bool GameUIConfig::vid_Fullscreen()
{
- return Form->ui.CBFullscreen->isChecked();
+ return Form->ui.pageOptions->CBFullscreen->isChecked();
}
bool GameUIConfig::isSoundEnabled()
{
- return Form->ui.CBEnableSound->isChecked();
+ return Form->ui.pageOptions->CBEnableSound->isChecked();
}