misc/liblua/ltm.c
author nemo
Sat, 01 Mar 2014 14:52:36 -0500
changeset 10171 00f41ff0bf2d
parent 2812 0a24853de796
permissions -rw-r--r--
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.

/*
** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/


#include <string.h>

#define ltm_c
#define LUA_CORE

#include "lua.h"

#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"



const char *const luaT_typenames[] = {
  "nil", "boolean", "userdata", "number",
  "string", "table", "function", "userdata", "thread",
  "proto", "upval"
};


void luaT_init (lua_State *L) {
  static const char *const luaT_eventname[] = {  /* ORDER TM */
    "__index", "__newindex",
    "__gc", "__mode", "__eq",
    "__add", "__sub", "__mul", "__div", "__mod",
    "__pow", "__unm", "__len", "__lt", "__le",
    "__concat", "__call"
  };
  int i;
  for (i=0; i<TM_N; i++) {
    G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
    luaS_fix(G(L)->tmname[i]);  /* never collect these names */
  }
}


/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
  const TValue *tm = luaH_getstr(events, ename);
  lua_assert(event <= TM_EQ);
  if (ttisnil(tm)) {  /* no tag method? */
    events->flags |= cast_byte(1u<<event);  /* cache this fact */
    return NULL;
  }
  else return tm;
}


const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
  Table *mt;
  switch (ttype(o)) {
    case LUA_TTABLE:
      mt = hvalue(o)->metatable;
      break;
    case LUA_TUSERDATA:
      mt = uvalue(o)->metatable;
      break;
    default:
      mt = G(L)->mt[ttype(o)];
  }
  return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
}