update project for ipad target
relocate objects (windbar, fps, timer) so that window size doesn't matter
move touch input in its custom controller rather than hack sdl one
//
// Prefix header for all source files of the 'OpenGL ES app' target in the 'OpenGL ES app' project
//
#ifdef __OBJC__
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <UIKit/UIKit.h>
#endif