misc/libfreetype/src/autofit/afloader.h
author Xeli
Sat, 04 Feb 2012 16:22:46 +0100
changeset 6622 01889d5bc79b
parent 5172 88f2e05288ba
permissions -rw-r--r--
Rewrote the Ammomenu: Added landscape ammomenu At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it Draw to texture once uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos Slot/Cellsize is dependent on uConsts.AMSlotSize this should make it easier to scale the ammo menu on smaller screens AmmoRect AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point needs testing on the iphone (and other systems as well ofcourse..)

/***************************************************************************/
/*                                                                         */
/*  afloader.h                                                             */
/*                                                                         */
/*    Auto-fitter glyph loading routines (specification).                  */
/*                                                                         */
/*  Copyright 2003-2005, 2011 by                                           */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __AFLOADER_H__
#define __AFLOADER_H__

#include "afhints.h"
#include "afglobal.h"


FT_BEGIN_HEADER

  typedef struct AF_LoaderRec_
  {
    FT_Face           face;           /* current face */
    AF_FaceGlobals    globals;        /* current face globals */
    FT_GlyphLoader    gloader;        /* glyph loader */
    AF_GlyphHintsRec  hints;
    AF_ScriptMetrics  metrics;
    FT_Bool           transformed;
    FT_Matrix         trans_matrix;
    FT_Vector         trans_delta;
    FT_Vector         pp1;
    FT_Vector         pp2;
    /* we don't handle vertical phantom points */

  } AF_LoaderRec, *AF_Loader;


  FT_LOCAL( FT_Error )
  af_loader_init( AF_Loader  loader,
                  FT_Memory  memory );


  FT_LOCAL( FT_Error )
  af_loader_reset( AF_Loader  loader,
                   FT_Face    face );


  FT_LOCAL( void )
  af_loader_done( AF_Loader  loader );


  FT_LOCAL( FT_Error )
  af_loader_load_glyph( AF_Loader  loader,
                        FT_Face    face,
                        FT_UInt    gindex,
                        FT_UInt32  load_flags );

/* */


FT_END_HEADER

#endif /* __AFLOADER_H__ */


/* END */