Rewrote the Ammomenu:
Added landscape ammomenu
At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it
Draw to texture once
uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos
Slot/Cellsize is dependent on uConsts.AMSlotSize
this should make it easier to scale the ammo menu on smaller screens
AmmoRect
AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point
needs testing on the iphone (and other systems as well ofcourse..)
/***************************************************************************/
/* */
/* ftcimage.h */
/* */
/* FreeType Generic Image cache (specification) */
/* */
/* Copyright 2000-2001, 2002, 2003, 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*
* FTC_ICache is an _abstract_ cache used to store a single FT_Glyph
* image per cache node.
*
* FTC_ICache extends FTC_GCache. For an implementation example,
* see FTC_ImageCache in `src/cache/ftbasic.c'.
*/
/*************************************************************************/
/* */
/* Each image cache really manages FT_Glyph objects. */
/* */
/*************************************************************************/
#ifndef __FTCIMAGE_H__
#define __FTCIMAGE_H__
#include <ft2build.h>
#include FT_CACHE_H
#include "ftcglyph.h"
FT_BEGIN_HEADER
/* the FT_Glyph image node type - we store only 1 glyph per node */
typedef struct FTC_INodeRec_
{
FTC_GNodeRec gnode;
FT_Glyph glyph;
} FTC_INodeRec, *FTC_INode;
#define FTC_INODE( x ) ( (FTC_INode)( x ) )
#define FTC_INODE_GINDEX( x ) FTC_GNODE(x)->gindex
#define FTC_INODE_FAMILY( x ) FTC_GNODE(x)->family
typedef FT_Error
(*FTC_IFamily_LoadGlyphFunc)( FTC_Family family,
FT_UInt gindex,
FTC_Cache cache,
FT_Glyph *aglyph );
typedef struct FTC_IFamilyClassRec_
{
FTC_MruListClassRec clazz;
FTC_IFamily_LoadGlyphFunc family_load_glyph;
} FTC_IFamilyClassRec;
typedef const FTC_IFamilyClassRec* FTC_IFamilyClass;
#define FTC_IFAMILY_CLASS( x ) ((FTC_IFamilyClass)(x))
#define FTC_CACHE__IFAMILY_CLASS( x ) \
FTC_IFAMILY_CLASS( FTC_CACHE__GCACHE_CLASS(x)->family_class )
/* can be used as a @FTC_Node_FreeFunc */
FT_LOCAL( void )
FTC_INode_Free( FTC_INode inode,
FTC_Cache cache );
/* Can be used as @FTC_Node_NewFunc. `gquery.index' and `gquery.family'
* must be set correctly. This function will call the `family_load_glyph'
* method to load the FT_Glyph into the cache node.
*/
FT_LOCAL( FT_Error )
FTC_INode_New( FTC_INode *pinode,
FTC_GQuery gquery,
FTC_Cache cache );
#if 0
/* can be used as @FTC_Node_WeightFunc */
FT_LOCAL( FT_ULong )
FTC_INode_Weight( FTC_INode inode );
#endif
/* */
FT_END_HEADER
#endif /* __FTCIMAGE_H__ */
/* END */