misc/libfreetype/src/cache/ftcsbits.h
author Xeli
Sat, 04 Feb 2012 16:22:46 +0100
changeset 6622 01889d5bc79b
parent 5172 88f2e05288ba
permissions -rw-r--r--
Rewrote the Ammomenu: Added landscape ammomenu At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it Draw to texture once uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos Slot/Cellsize is dependent on uConsts.AMSlotSize this should make it easier to scale the ammo menu on smaller screens AmmoRect AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point needs testing on the iphone (and other systems as well ofcourse..)

/***************************************************************************/
/*                                                                         */
/*  ftcsbits.h                                                             */
/*                                                                         */
/*    A small-bitmap cache (specification).                                */
/*                                                                         */
/*  Copyright 2000-2001, 2002, 2003, 2006, 2011 by                         */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __FTCSBITS_H__
#define __FTCSBITS_H__


#include <ft2build.h>
#include FT_CACHE_H
#include "ftcglyph.h"


FT_BEGIN_HEADER

#define FTC_SBIT_ITEMS_PER_NODE  16

  typedef struct  FTC_SNodeRec_
  {
    FTC_GNodeRec  gnode;
    FT_UInt       count;
    FTC_SBitRec   sbits[FTC_SBIT_ITEMS_PER_NODE];

  } FTC_SNodeRec, *FTC_SNode;


#define FTC_SNODE( x )         ( (FTC_SNode)( x ) )
#define FTC_SNODE_GINDEX( x )  FTC_GNODE( x )->gindex
#define FTC_SNODE_FAMILY( x )  FTC_GNODE( x )->family

  typedef FT_UInt
  (*FTC_SFamily_GetCountFunc)( FTC_Family   family,
                               FTC_Manager  manager );

  typedef FT_Error
  (*FTC_SFamily_LoadGlyphFunc)( FTC_Family   family,
                                FT_UInt      gindex,
                                FTC_Manager  manager,
                                FT_Face     *aface );

  typedef struct  FTC_SFamilyClassRec_
  {
    FTC_MruListClassRec        clazz;
    FTC_SFamily_GetCountFunc   family_get_count;
    FTC_SFamily_LoadGlyphFunc  family_load_glyph;

  } FTC_SFamilyClassRec;

  typedef const FTC_SFamilyClassRec*  FTC_SFamilyClass;

#define FTC_SFAMILY_CLASS( x )  ((FTC_SFamilyClass)(x))

#define FTC_CACHE__SFAMILY_CLASS( x )  \
          FTC_SFAMILY_CLASS( FTC_CACHE__GCACHE_CLASS( x )->family_class )


  FT_LOCAL( void )
  FTC_SNode_Free( FTC_SNode  snode,
                  FTC_Cache  cache );

  FT_LOCAL( FT_Error )
  FTC_SNode_New( FTC_SNode   *psnode,
                 FTC_GQuery   gquery,
                 FTC_Cache    cache );

#if 0
  FT_LOCAL( FT_ULong )
  FTC_SNode_Weight( FTC_SNode  inode );
#endif


#ifdef FTC_INLINE

  FT_LOCAL( FT_Bool )
  FTC_SNode_Compare( FTC_SNode   snode,
                     FTC_GQuery  gquery,
                     FTC_Cache   cache,
                     FT_Bool*    list_changed);

#endif

  /* */

FT_END_HEADER

#endif /* __FTCSBITS_H__ */


/* END */