Rewrote the Ammomenu:
Added landscape ammomenu
At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it
Draw to texture once
uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos
Slot/Cellsize is dependent on uConsts.AMSlotSize
this should make it easier to scale the ammo menu on smaller screens
AmmoRect
AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point
needs testing on the iphone (and other systems as well ofcourse..)
/***************************************************************************/
/* */
/* cffparse.h */
/* */
/* CFF token stream parser (specification) */
/* */
/* Copyright 1996-2001, 2002, 2003 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __CFF_PARSE_H__
#define __CFF_PARSE_H__
#include <ft2build.h>
#include "cfftypes.h"
#include FT_INTERNAL_OBJECTS_H
FT_BEGIN_HEADER
#define CFF_MAX_STACK_DEPTH 96
#define CFF_CODE_TOPDICT 0x1000
#define CFF_CODE_PRIVATE 0x2000
typedef struct CFF_ParserRec_
{
FT_Library library;
FT_Byte* start;
FT_Byte* limit;
FT_Byte* cursor;
FT_Byte* stack[CFF_MAX_STACK_DEPTH + 1];
FT_Byte** top;
FT_UInt object_code;
void* object;
} CFF_ParserRec, *CFF_Parser;
FT_LOCAL( void )
cff_parser_init( CFF_Parser parser,
FT_UInt code,
void* object,
FT_Library library);
FT_LOCAL( FT_Error )
cff_parser_run( CFF_Parser parser,
FT_Byte* start,
FT_Byte* limit );
enum
{
cff_kind_none = 0,
cff_kind_num,
cff_kind_fixed,
cff_kind_fixed_thousand,
cff_kind_string,
cff_kind_bool,
cff_kind_delta,
cff_kind_callback,
cff_kind_max /* do not remove */
};
/* now generate handlers for the most simple fields */
typedef FT_Error (*CFF_Field_Reader)( CFF_Parser parser );
typedef struct CFF_Field_Handler_
{
int kind;
int code;
FT_UInt offset;
FT_Byte size;
CFF_Field_Reader reader;
FT_UInt array_max;
FT_UInt count_offset;
} CFF_Field_Handler;
FT_END_HEADER
#endif /* __CFF_PARSE_H__ */
/* END */