misc/libfreetype/src/gzip/infcodes.c
author Xeli
Sat, 04 Feb 2012 16:22:46 +0100
changeset 6622 01889d5bc79b
parent 5172 88f2e05288ba
permissions -rw-r--r--
Rewrote the Ammomenu: Added landscape ammomenu At the moment MOBILE indicates landscape, but we could just as easily make a variable out of it Draw to texture once uVariables.AmmoMenuInvalidated indicates a new ammo menu needs to be drawn, see uTeams and uAmmos Slot/Cellsize is dependent on uConsts.AMSlotSize this should make it easier to scale the ammo menu on smaller screens AmmoRect AmmoRect indicates where and how big the ammo menu is, this makes positioning a bit easier imo, because you only need to change the position at one single point needs testing on the iphone (and other systems as well ofcourse..)

/* infcodes.c -- process literals and length/distance pairs
 * Copyright (C) 1995-2002 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

#include "zutil.h"
#include "inftrees.h"
#include "infblock.h"
#include "infcodes.h"
#include "infutil.h"

/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits

typedef enum {        /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
      START,    /* x: set up for LEN */
      LEN,      /* i: get length/literal/eob next */
      LENEXT,   /* i: getting length extra (have base) */
      DIST,     /* i: get distance next */
      DISTEXT,  /* i: getting distance extra */
      COPY,     /* o: copying bytes in window, waiting for space */
      LIT,      /* o: got literal, waiting for output space */
      WASH,     /* o: got eob, possibly still output waiting */
      END,      /* x: got eob and all data flushed */
      BADCODE}  /* x: got error */
inflate_codes_mode;

/* inflate codes private state */
struct inflate_codes_state {

  /* mode */
  inflate_codes_mode mode;      /* current inflate_codes mode */

  /* mode dependent information */
  uInt len;
  union {
    struct {
      inflate_huft *tree;       /* pointer into tree */
      uInt need;                /* bits needed */
    } code;             /* if LEN or DIST, where in tree */
    uInt lit;           /* if LIT, literal */
    struct {
      uInt get;                 /* bits to get for extra */
      uInt dist;                /* distance back to copy from */
    } copy;             /* if EXT or COPY, where and how much */
  } sub;                /* submode */

  /* mode independent information */
  Byte lbits;           /* ltree bits decoded per branch */
  Byte dbits;           /* dtree bits decoder per branch */
  inflate_huft *ltree;          /* literal/length/eob tree */
  inflate_huft *dtree;          /* distance tree */

};


local inflate_codes_statef *inflate_codes_new( /* bl, bd, tl, td, z) */
uInt bl, uInt bd,
inflate_huft *tl,
inflate_huft *td, /* need separate declaration for Borland C++ */
z_streamp z )
{
  inflate_codes_statef *c;

  if ((c = (inflate_codes_statef *)
       ZALLOC(z,1,sizeof(struct inflate_codes_state))) != Z_NULL)
  {
    c->mode = START;
    c->lbits = (Byte)bl;
    c->dbits = (Byte)bd;
    c->ltree = tl;
    c->dtree = td;
    Tracev((stderr, "inflate:       codes new\n"));
  }
  return c;
}


local int inflate_codes( /* s, z, r) */
inflate_blocks_statef *s,
z_streamp z,
int r )
{
  uInt j;               /* temporary storage */
  inflate_huft *t;      /* temporary pointer */
  uInt e;               /* extra bits or operation */
  uLong b;              /* bit buffer */
  uInt k;               /* bits in bit buffer */
  Bytef *p;             /* input data pointer */
  uInt n;               /* bytes available there */
  Bytef *q;             /* output window write pointer */
  uInt m;               /* bytes to end of window or read pointer */
  Bytef *f;             /* pointer to copy strings from */
  inflate_codes_statef *c = s->sub.decode.codes;  /* codes state */

  /* copy input/output information to locals (UPDATE macro restores) */
  LOAD

  /* process input and output based on current state */
  while (1) switch (c->mode)
  {             /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
    case START:         /* x: set up for LEN */
#ifndef SLOW
      if (m >= 258 && n >= 10)
      {
        UPDATE
        r = inflate_fast(c->lbits, c->dbits, c->ltree, c->dtree, s, z);
        LOAD
        if (r != Z_OK)
        {
          c->mode = r == Z_STREAM_END ? WASH : BADCODE;
          break;
        }
      }
#endif /* !SLOW */
      c->sub.code.need = c->lbits;
      c->sub.code.tree = c->ltree;
      c->mode = LEN;
    case LEN:           /* i: get length/literal/eob next */
      j = c->sub.code.need;
      NEEDBITS(j)
      t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
      DUMPBITS(t->bits)
      e = (uInt)(t->exop);
      if (e == 0)               /* literal */
      {
        c->sub.lit = t->base;
        Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
                 "inflate:         literal '%c'\n" :
                 "inflate:         literal 0x%02x\n", t->base));
        c->mode = LIT;
        break;
      }
      if (e & 16)               /* length */
      {
        c->sub.copy.get = e & 15;
        c->len = t->base;
        c->mode = LENEXT;
        break;
      }
      if ((e & 64) == 0)        /* next table */
      {
        c->sub.code.need = e;
        c->sub.code.tree = t + t->base;
        break;
      }
      if (e & 32)               /* end of block */
      {
        Tracevv((stderr, "inflate:         end of block\n"));
        c->mode = WASH;
        break;
      }
      c->mode = BADCODE;        /* invalid code */
      z->msg = (char*)"invalid literal/length code";
      r = Z_DATA_ERROR;
      LEAVE
    case LENEXT:        /* i: getting length extra (have base) */
      j = c->sub.copy.get;
      NEEDBITS(j)
      c->len += (uInt)b & inflate_mask[j];
      DUMPBITS(j)
      c->sub.code.need = c->dbits;
      c->sub.code.tree = c->dtree;
      Tracevv((stderr, "inflate:         length %u\n", c->len));
      c->mode = DIST;
    case DIST:          /* i: get distance next */
      j = c->sub.code.need;
      NEEDBITS(j)
      t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
      DUMPBITS(t->bits)
      e = (uInt)(t->exop);
      if (e & 16)               /* distance */
      {
        c->sub.copy.get = e & 15;
        c->sub.copy.dist = t->base;
        c->mode = DISTEXT;
        break;
      }
      if ((e & 64) == 0)        /* next table */
      {
        c->sub.code.need = e;
        c->sub.code.tree = t + t->base;
        break;
      }
      c->mode = BADCODE;        /* invalid code */
      z->msg = (char*)"invalid distance code";
      r = Z_DATA_ERROR;
      LEAVE
    case DISTEXT:       /* i: getting distance extra */
      j = c->sub.copy.get;
      NEEDBITS(j)
      c->sub.copy.dist += (uInt)b & inflate_mask[j];
      DUMPBITS(j)
      Tracevv((stderr, "inflate:         distance %u\n", c->sub.copy.dist));
      c->mode = COPY;
    case COPY:          /* o: copying bytes in window, waiting for space */
      f = q - c->sub.copy.dist;
      while (f < s->window)             /* modulo window size-"while" instead */
        f += s->end - s->window;        /* of "if" handles invalid distances */
      while (c->len)
      {
        NEEDOUT
        OUTBYTE(*f++)
        if (f == s->end)
          f = s->window;
        c->len--;
      }
      c->mode = START;
      break;
    case LIT:           /* o: got literal, waiting for output space */
      NEEDOUT
      OUTBYTE(c->sub.lit)
      c->mode = START;
      break;
    case WASH:          /* o: got eob, possibly more output */
      if (k > 7)        /* return unused byte, if any */
      {
        Assert(k < 16, "inflate_codes grabbed too many bytes")
        k -= 8;
        n++;
        p--;            /* can always return one */
      }
      FLUSH
      if (s->read != s->write)
        LEAVE
      c->mode = END;
    case END:
      r = Z_STREAM_END;
      LEAVE
    case BADCODE:       /* x: got error */
      r = Z_DATA_ERROR;
      LEAVE
    default:
      r = Z_STREAM_ERROR;
      LEAVE
  }
#ifdef NEED_DUMMY_RETURN
  return Z_STREAM_ERROR;  /* Some dumb compilers complain without this */
#endif
}


local void inflate_codes_free( /* c, z) */
inflate_codes_statef *c,
z_streamp z )
{
  ZFREE(z, c);
  Tracev((stderr, "inflate:       codes free\n"));
}