Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
@headers@
#undef KEY
#if defined(__i386)
# define KEY '_','_','i','3','8','6'
#elif defined(__x86_64)
# define KEY '_','_','x','8','6','_','6','4'
#elif defined(__ppc__)
# define KEY '_','_','p','p','c','_','_'
#elif defined(__ppc64__)
# define KEY '_','_','p','p','c','6','4','_','_'
#endif
#define SIZE (sizeof(@type@))
char info_size[] = {'I', 'N', 'F', 'O', ':', 's','i','z','e','[',
('0' + ((SIZE / 10000)%10)),
('0' + ((SIZE / 1000)%10)),
('0' + ((SIZE / 100)%10)),
('0' + ((SIZE / 10)%10)),
('0' + (SIZE % 10)),
']',
#ifdef KEY
' ','k','e','y','[', KEY, ']',
#endif
'\0'};
#ifdef __CLASSIC_C__
int main(argc, argv) int argc; char *argv[];
#else
int main(int argc, char *argv[])
#endif
{
int require = 0;
require += info_size[argc];
(void)argv;
return SIZE;
}