Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := frontlib
LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include
LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
extra/jnacontrol.c
LOCAL_SHARED_LIBRARIES += SDL SDL_net
LOCAL_LDLIBS += -lz
include $(BUILD_SHARED_LIBRARY)