tests/lua/README.md
author Wuzzy <almikes@aol.com>
Tue, 10 Oct 2017 17:39:11 +0200
changeset 12688 047c5b7ec422
parent 12648 5bc6fb5da42f
permissions -rw-r--r--
Lua API: Remove BorderColor variable from onGameInit Seems to be broken, returns negative value, is not used in any script, obscure feature anyway.

Lua scripts for engine testing. These scripts are the same as other Lua scripts
in Hedgewars, but you ought to call `EndLuaTest(TEST_SUCCESSFUL)` or
`EndLuaTest(TEST_FAILED)` when the test is completed.