gameServer/HWProtoInRoomState.hs
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 8429 f814a7c2a318
child 8431 74c2c95ab07b
child 8444 75db7bb8dce8
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

{-# LANGUAGE OverloadedStrings #-}
module HWProtoInRoomState where

import qualified Data.Map as Map
import Data.List as L
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import Control.Monad
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction

handleCmd_inRoom :: CmdHandler

handleCmd_inRoom ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg]]

handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]


handleCmd_inRoom ("CFG" : paramName : paramStrs)
    | null paramStrs = return [ProtocolError $ loc "Empty config entry"]
    | otherwise = do
        chans <- roomOthersChans
        cl <- thisClient
        if isMaster cl then
           return [
                ModifyRoom f,
                AnswerClients chans ("CFG" : paramName : paramStrs)]
            else
            return [ProtocolError $ loc "Not room master"]
    where
        f r = if paramName `Map.member` (mapParams r) then
                r{mapParams = Map.insert paramName (head paramStrs) (mapParams r)}
                else
                r{params = Map.insert paramName paramStrs (params r)}

handleCmd_inRoom ("ADD_TEAM" : tName : color : grave : fort : voicepack : flag : difStr : hhsInfo)
    | length hhsInfo /= 16 = return [ProtocolError $ loc "Corrupted hedgehogs info"]
    | otherwise = do
        (ci, _) <- ask
        rm <- thisRoom
        clNick <- clientNick
        clChan <- thisClientChans
        othChans <- roomOthersChans
        roomChans <- roomClientsChans
        cl <- thisClient
        teamColor <-
            if clientProto cl < 42 then 
                return color
                else
                liftM (head . (L.\\) (map B.singleton ['0'..]) . map teamcolor . teams) thisRoom
        let roomTeams = teams rm
        let hhNum = let p = if not $ null roomTeams then hhnum $ head roomTeams else 4 in newTeamHHNum roomTeams p
        let newTeam = clNick `seq` TeamInfo ci clNick tName teamColor grave fort voicepack flag dif hhNum (hhsList hhsInfo)
        return $
            if not . null . drop (maxTeams rm - 1) $ roomTeams then
                [Warning $ loc "too many teams"]
            else if canAddNumber roomTeams <= 0 then
                [Warning $ loc "too many hedgehogs"]
            else if isJust $ findTeam rm then
                [Warning $ loc "There's already a team with same name in the list"]
            else if isJust $ gameInfo rm then
                [Warning $ loc "round in progress"]
            else if isRestrictedTeams rm then
                [Warning $ loc "restricted"]
            else
                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam]}),
                SendUpdateOnThisRoom,
                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = Just teamColor}),
                AnswerClients clChan ["TEAM_ACCEPTED", tName],
                AnswerClients clChan ["HH_NUM", tName, showB $ hhnum newTeam],
                AnswerClients othChans $ teamToNet $ newTeam,
                AnswerClients roomChans ["TEAM_COLOR", tName, teamColor]
                ]
        where
        canAddNumber rt = (48::Int) - (sum $ map hhnum rt)
        findTeam = find (\t -> tName == teamname t) . teams
        dif = readInt_ difStr
        hhsList [] = []
        hhsList [_] = error "Hedgehogs list with odd elements number"
        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
        newTeamHHNum rt p = min p (canAddNumber rt)
        maxTeams r
            | roomProto r < 38 = 6
            | otherwise = 8


handleCmd_inRoom ["REMOVE_TEAM", tName] = do
        (ci, _) <- ask
        r <- thisRoom
        clNick <- clientNick

        let maybeTeam = findTeam r
        let team = fromJust maybeTeam

        return $
            if isNothing $ maybeTeam then
                [Warning $ loc "REMOVE_TEAM: no such team"]
            else if clNick /= teamowner team then
                [ProtocolError $ loc "Not team owner!"]
            else
                [RemoveTeam tName,
                ModifyClient
                    (\c -> c{
                        teamsInGame = teamsInGame c - 1,
                        clientClan = if teamsInGame c == 1 then Nothing else Just $ anotherTeamClan ci r
                    })
                ]
    where
        anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
        findTeam = find (\t -> tName == teamname t) . teams


handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
    cl <- thisClient
    r <- thisRoom
    clChan <- thisClientChans
    roomChans <- roomClientsChans

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else if isNothing maybeTeam then
            []
        else if hhNumber < 1 || hhNumber > 8 || hhNumber > canAddNumber r + hhnum team then
            [AnswerClients clChan ["HH_NUM", teamName, showB $ hhnum team]]
        else
            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
            AnswerClients roomChans ["HH_NUM", teamName, showB hhNumber]]
    where
        hhNumber = readInt_ numberStr
        findTeam = find (\t -> teamName == teamname t) . teams
        canAddNumber = (-) 48 . sum . map hhnum . teams



handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else if isNothing maybeTeam then
            []
        else
            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
            AnswerClients others ["TEAM_COLOR", teamName, newColor],
            ModifyClient2 (teamownerId team) (\c -> c{clientClan = Just newColor})]
    where
        findTeam = find (\t -> teamName == teamname t) . teams


handleCmd_inRoom ["TOGGLE_READY"] = do
    cl <- thisClient
    chans <- roomClientsChans
    if isMaster cl then
        return []
        else
        return [
            ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
            ModifyClient (\c -> c{isReady = not $ isReady cl}),
            AnswerClients chans $ if clientProto cl < 38 then
                    [if isReady cl then "NOT_READY" else "READY", nick cl]
                    else
                    ["CLIENT_FLAGS", if isReady cl then "-r" else "+r", nick cl]
            ]

handleCmd_inRoom ["START_GAME"] = do
    (ci, rnc) <- ask
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans

    let nicks = map (nick . client rnc) . roomClients rnc $ clientRoom rnc ci
    let allPlayersRegistered = all ((<) 0 . B.length . webPassword . client rnc . teamownerId) $ teams rm

    if isMaster cl && (playersIn rm == readyPlayers rm || clientProto cl > 43) && not (isJust $ gameInfo rm) then
        if enoughClans rm then
            return [
                ModifyRoom
                    (\r -> r{
                        gameInfo = Just $ newGameInfo (teams rm) (length $ teams rm) allPlayersRegistered (mapParams rm) (params rm)
                        }
                    )
                , AnswerClients chans ["RUN_GAME"]
                , SendUpdateOnThisRoom
                , AnswerClients chans $ "CLIENT_FLAGS" : "+g" : nicks
                , ModifyRoomClients (\c -> c{isInGame = True})
                ]
            else
            return [Warning $ loc "Less than two clans!"]
        else
        return []
    where
        enoughClans = not . null . drop 1 . group . map teamcolor . teams


handleCmd_inRoom ["EM", msg] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomOthersChans

    if teamsInGame cl > 0 && (isJust $ gameInfo rm) && isLegal then
        return $ AnswerClients chans ["EM", msg]
            : [ModifyRoom (\r -> r{gameInfo = liftM (\g -> g{roundMsgs = msg : roundMsgs g}) $ gameInfo r}) | not isKeepAlive]
        else
        return []
    where
        (isLegal, isKeepAlive) = checkNetCmd msg


handleCmd_inRoom ["ROUNDFINISHED", correctly] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans

    let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm
    let unsetInGameState = [AnswerClients chans ["CLIENT_FLAGS", "-g", nick cl], ModifyClient (\c -> c{isInGame = False})]

    if isInGame cl then
        if isJust $ gameInfo rm then
            return $ unsetInGameState ++ map SendTeamRemovalMessage clTeams
            else
            return unsetInGameState
        else
        return [] -- don't accept this message twice
    where
        isCorrect = correctly == "1"

-- compatibility with clients with protocol < 38
handleCmd_inRoom ["ROUNDFINISHED"] =
    handleCmd_inRoom ["ROUNDFINISHED", "1"]

handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]


handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]


handleCmd_inRoom ["TOGGLE_REGISTERED_ONLY"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else
            [ModifyRoom (\r -> r{isRegisteredOnly = not $ isRegisteredOnly r})]

handleCmd_inRoom ["ROOM_NAME", newName] = do
    cl <- thisClient
    rs <- allRoomInfos
    rm <- thisRoom
    chans <- sameProtoChans

    return $
        if not $ isMaster cl then
            [ProtocolError $ loc "Not room master"]
        else
        if isJust $ find (\r -> newName == name r) rs then
            [Warning $ loc "Room with such name already exists"]
        else
            [ModifyRoom roomUpdate,
            AnswerClients chans ("ROOM" : "UPD" : name rm : roomInfo (nick cl) (roomUpdate rm))]
    where
        roomUpdate r = r{name = newName}


handleCmd_inRoom ["KICK", kickNick] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick kickNick
    master <- liftM isMaster thisClient
    let kickId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
    return
        [KickRoomClient kickId | master && isJust maybeClientId && (kickId /= thisClientId) && sameRoom]


handleCmd_inRoom ["DELEGATE", newAdmin] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick newAdmin
    master <- liftM isMaster thisClient
    serverAdmin <- liftM isAdministrator thisClient
    let newAdminId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc newAdminId
    return
        [ChangeMaster (Just newAdminId) |
            (master || serverAdmin)
                && isJust maybeClientId
                && ((newAdminId /= thisClientId) || (serverAdmin && not master))
                && sameRoom]


handleCmd_inRoom ["TEAMCHAT", msg] = do
    cl <- thisClient
    chans <- roomSameClanChans
    return [AnswerClients chans ["EM", engineMsg cl]]
    where
        engineMsg cl = toEngineMsg $ B.concat ["b", nick cl, "(team): ", msg, "\x20\x20"]

handleCmd_inRoom ["BAN", banNick] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick banNick
    master <- liftM isMaster thisClient
    let banId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc banId
    if master && isJust maybeClientId && (banId /= thisClientId) && sameRoom then
        return [
--                ModifyRoom (\r -> r{roomBansList = let h = host $ rnc `client` banId in h `deepseq` h : roomBansList r})
                KickRoomClient banId
            ]
        else
        return []


handleCmd_inRoom ["LIST"] = return [] -- for old clients (<= 0.9.17)

handleCmd_inRoom (s:_) = return [ProtocolError $ "Incorrect command '" `B.append` s `B.append` "' (state: in room)"]

handleCmd_inRoom [] = return [ProtocolError "Empty command (state: in room)"]