gameServer/HWProtoNEState.hs
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 8401 87410ae372f6
child 10076 b235e520ea21
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

{-# LANGUAGE OverloadedStrings, CPP #-}
module HWProtoNEState where

import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Actions
import Utils
import RoomsAndClients

handleCmd_NotEntered :: CmdHandler

handleCmd_NotEntered ["NICK", newNick] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if not . B.null $ nick cl then return [ProtocolError $ loc "Nickname already chosen"]
        else
        if illegalName newNick then return [ByeClient $ loc "Illegal nickname"]
            else
            return $
                ModifyClient (\c -> c{nick = newNick}) :
                AnswerClients [sendChan cl] ["NICK", newNick] :
                [CheckRegistered | clientProto cl /= 0]

handleCmd_NotEntered ["PROTO", protoNum] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if clientProto cl > 0 then return [ProtocolError $ loc "Protocol already known"]
        else
        if parsedProto == 0 then return [ProtocolError $ loc "Bad number"]
            else
            return $
                ModifyClient (\c -> c{clientProto = parsedProto}) :
                AnswerClients [sendChan cl] ["PROTO", showB parsedProto] :
                [CheckRegistered | not . B.null $ nick cl]
    where
        parsedProto = readInt_ protoNum


handleCmd_NotEntered ["PASSWORD", passwd] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci

    if passwd == webPassword cl then
        return $ JoinLobby : [AnswerClients [sendChan cl] ["ADMIN_ACCESS"] | isAdministrator cl]
        else
        return [ByeClient "Authentication failed"]


#if defined(OFFICIAL_SERVER)
handleCmd_NotEntered ["CHECKER", protoNum, newNick, password] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci

    if parsedProto == 0 then return [ProtocolError $ loc "Bad number"]
        else
        return $ [
            ModifyClient (\c -> c{clientProto = parsedProto, nick = newNick, webPassword = password, isChecker = True})
            , CheckRegistered]
    where
        parsedProto = readInt_ protoNum
#endif

handleCmd_NotEntered _ = return [ProtocolError "Incorrect command (state: not entered)"]