misc/libphyslayer/CMakeLists.txt
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12627 07fdda8c13a2
parent 12129 ffc7bb9fde01
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.

find_package(SDL2 REQUIRED)

include_directories(${SDL2_INCLUDE_DIR})
include_directories(${PHYSFS_INCLUDE_DIR})
include_directories(${LUA_INCLUDE_DIR})


set(PHYSLAYER_SRCS
    physfscompat.c
    physfsrwops.c
    physfslualoader.c
    hwpacksmounter.c
)

#compiles and links actual library
add_library (physlayer ${PHYSLAYER_SRCS})
set_target_properties(physlayer PROPERTIES
                          VERSION 1.0
                          SOVERSION 1.0)
target_link_libraries(physlayer ${SDL2_LIBRARY} lua physfs)
install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
                          LIBRARY DESTINATION ${target_library_install_dir}
                          ARCHIVE DESTINATION ${target_library_install_dir})
get_target_property(physlayer_fullpath physlayer LOCATION)


## added standard variables (FORCE or cmake won't pick 'em)
set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)

if(BUILD_ENGINE_JS)
    set_target_properties(physlayer PROPERTIES SUFFIX ".bc")
endif()