project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/ChatlogAdapter.java
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import org.hedgewars.hedgeroid.netplay.MessageLog;
import android.content.Context;
import android.text.method.LinkMovementMethod;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AbsListView.LayoutParams;
import android.widget.BaseAdapter;
import android.widget.TextView;
/**
* Optimization: ListView is smart enough to try re-using the same view for an item
* with the same ID, but it still calls getView for those items when the list changes.
* Since lines with a given ID never change in our chatlog, we can avoid the effort
* of TextView.setText in many cases by checking if the view is already set up for the
* line with the right ID - but to do that, the view needs to remember the ID it's
* holding the text for. That's what the LoglineView does.
*/
class LoglineView extends TextView {
long chatlogId = -1;
public LoglineView(Context context) {
super(context);
}
}
/**
* For performance reasons, the chatlog is implemented as ListView instead of a
* single TextView (although I later learned that TextView might also have
* facilities for efficient appending with limited backlog... oh well, this
* works). Every chat line is a line in the ListView, and this adapter prepares
* the textviews from a messagelog in an efficient way.
*/
public class ChatlogAdapter extends BaseAdapter implements MessageLog.Listener {
long idOffset = 0;
private List<CharSequence> log = new ArrayList<CharSequence>();
private Context context;
public ChatlogAdapter(Context context) {
this.context = context;
}
public int getCount() {
return log.size();
}
public Object getItem(int position) {
return log.get(position);
}
public long getItemId(int position) {
return position+idOffset;
}
public boolean hasStableIds() {
return true;
}
public void clear() {
idOffset += log.size();
log.clear();
notifyDataSetChanged();
}
public void lineAdded(CharSequence text) {
log.add(text);
notifyDataSetChanged();
}
public void lineRemoved() {
log.remove(0);
idOffset += 1;
notifyDataSetChanged();
}
public void setLog(Collection<CharSequence> log) {
idOffset += log.size();
this.log = new ArrayList<CharSequence>(log);
notifyDataSetChanged();
}
public View getView(int position, View convertView, ViewGroup parent) {
LoglineView v = (LoglineView)convertView;
if (v == null) {
v = new LoglineView(context);
v.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT));
v.setMovementMethod(LinkMovementMethod.getInstance());
}
long id = getItemId(position);
if(id != v.chatlogId) {
v.setText(log.get(position));
v.chatlogId = id;
}
return v;
}
}