project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Scheme.java
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12627 07fdda8c13a2
parent 7584 7831c84cc644
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.

/*
 * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package org.hedgewars.hedgeroid.Datastructures;

import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.TreeMap;

public final class Scheme {
	public final String name;
	public final Map<String, Integer> settings;
	public final Map<String, Boolean> mods;
		
	public Scheme(String name, Map<String, Integer> settings, Map<String, Boolean> mods) {
		this.name = name;
		this.settings = Collections.unmodifiableMap(new HashMap<String, Integer>(settings));
		this.mods = Collections.unmodifiableMap(new HashMap<String, Boolean>(mods));
	}
	
	public int getHealth() {
		Integer health = settings.get("health");
		return health==null ? 100 : health.intValue();
	}

	public static Scheme createDefaultScheme(MetaScheme meta) {
		String name = GameConfig.DEFAULT_SCHEME;
		Map<String, Integer> settings = new TreeMap<String, Integer>();
		Map<String, Boolean> mods = new TreeMap<String, Boolean>();
		for(MetaScheme.Setting setting : meta.settings) {
			settings.put(setting.name, setting.def);
		}
		for(MetaScheme.Mod mod : meta.mods) {
			mods.put(mod.name, Boolean.FALSE);
		}
		return new Scheme(name, settings, mods);
	}
	
	@Override
	public String toString() {
		return "Scheme [name=" + name + ", settings=" + settings + ", mods="
				+ mods + "]";
	}
	
	@Override
	public int hashCode() {
		final int prime = 31;
		int result = 1;
		result = prime * result + ((name == null) ? 0 : name.hashCode());
		result = prime * result + ((mods == null) ? 0 : mods.hashCode());
		result = prime * result
				+ ((settings == null) ? 0 : settings.hashCode());
		return result;
	}

	@Override
	public boolean equals(Object obj) {
		if (this == obj)
			return true;
		if (obj == null)
			return false;
		if (getClass() != obj.getClass())
			return false;
		Scheme other = (Scheme) obj;
		if (name == null) {
			if (other.name != null)
				return false;
		} else if (!name.equals(other.name))
			return false;
		if (mods == null) {
			if (other.mods != null)
				return false;
		} else if (!mods.equals(other.mods))
			return false;
		if (settings == null) {
			if (other.settings != null)
				return false;
		} else if (!settings.equals(other.settings))
			return false;
		return true;
	}

	public static final Comparator<Scheme> NAME_ORDER = new Comparator<Scheme>() {
		public int compare(Scheme lhs, Scheme rhs) {
			return String.CASE_INSENSITIVE_ORDER.compare(lhs.name, rhs.name);
		}
	};
}