project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/SettingsFragment.java
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils;
import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
import org.hedgewars.hedgeroid.Datastructures.Scheme;
import org.hedgewars.hedgeroid.Datastructures.Schemes;
import org.hedgewars.hedgeroid.Datastructures.TeamInGame;
import org.hedgewars.hedgeroid.Datastructures.Weaponset;
import org.hedgewars.hedgeroid.Datastructures.Weaponsets;
import org.hedgewars.hedgeroid.util.FileUtils;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.ArrayAdapter;
import android.widget.ImageView;
import android.widget.Spinner;
import android.widget.Toast;
public class SettingsFragment extends Fragment {
private Spinner styleSpinner, schemeSpinner, weaponsetSpinner, themeSpinner;
private ImageView themeIcon;
private List<String> styles;
private List<Scheme> schemes;
private List<Weaponset> weaponsets;
private List<String> themes;
private RoomStateManager stateManager;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View v = inflater.inflate(R.layout.fragment_settings, container, false);
themeIcon = (ImageView)v.findViewById(R.id.imgTheme);
try {
styles = FrontendDataUtils.getGameStyles(getActivity());
schemes = Schemes.loadAllSchemes(getActivity());
weaponsets = Weaponsets.loadAllWeaponsets(getActivity());
themes = FrontendDataUtils.getThemes(getActivity());
} catch (IOException e) {
Toast.makeText(getActivity().getApplicationContext(), R.string.error_missing_sdcard_or_files, Toast.LENGTH_LONG).show();
getActivity().finish();
return null;
}
Collections.sort(styles, String.CASE_INSENSITIVE_ORDER);
Collections.sort(schemes, Scheme.NAME_ORDER);
Collections.sort(weaponsets, Weaponset.NAME_ORDER);
Collections.sort(themes, String.CASE_INSENSITIVE_ORDER);
styleSpinner = prepareSpinner(v, R.id.spinGameplay, styles, styleSelectedListener);
schemeSpinner = prepareSpinner(v, R.id.spinGamescheme, Schemes.toNameList(schemes), schemeSelectedListener);
weaponsetSpinner = prepareSpinner(v, R.id.spinweapons, Weaponsets.toNameList(weaponsets), weaponsetSelectedListener);
themeSpinner = prepareSpinner(v, R.id.spinTheme, themes, themeSelectedListener);
stateManager.addListener(roomStateChangeListener);
if(stateManager.getGameStyle() != null) {
styleSpinner.setSelection(styles.indexOf(stateManager.getGameStyle()), false);
}
if(stateManager.getScheme() != null) {
schemeSpinner.setSelection(getSchemePosition(schemes, stateManager.getScheme().name), false);
}
if(stateManager.getWeaponset() != null) {
weaponsetSpinner.setSelection(getWeaponsetPosition(weaponsets, stateManager.getWeaponset().name), false);
}
if(stateManager.getMapRecipe() != null) {
themeSpinner.setSelection(themes.indexOf(stateManager.getMapRecipe().theme), false);
}
setChiefState(stateManager.getChiefStatus());
return v;
}
private static Spinner prepareSpinner(View v, int id, List<String> items, OnItemSelectedListener itemSelectedListener) {
Spinner spinner = (Spinner)v.findViewById(id);
ArrayAdapter<String> adapter = new ArrayAdapter<String>(v.getContext(), R.layout.listview_item, items);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner.setAdapter(adapter);
spinner.setOnItemSelectedListener(itemSelectedListener);
return spinner;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
try {
stateManager = ((RoomStateManager.Provider)getActivity()).getRoomStateManager();
} catch(ClassCastException e) {
throw new RuntimeException("Hosting activity must implement RoomStateManager.Provider.", e);
}
}
@Override
public void onDestroy() {
super.onDestroy();
stateManager.removeListener(roomStateChangeListener);
}
private static int getSchemePosition(List<Scheme> schemes, String scheme) {
for(int i=0; i<schemes.size(); i++) {
if(schemes.get(i).name.equals(scheme)) {
return i;
}
}
return -1;
}
private static int getWeaponsetPosition(List<Weaponset> weaponsets, String weaponset) {
for(int i=0; i<weaponsets.size(); i++) {
if(weaponsets.get(i).name.equals(weaponset)) {
return i;
}
}
return -1;
}
private void setChiefState(boolean chiefState) {
styleSpinner.setEnabled(chiefState);
schemeSpinner.setEnabled(chiefState);
weaponsetSpinner.setEnabled(chiefState);
themeSpinner.setEnabled(chiefState);
if(chiefState) {
stateManager.changeGameStyle(styles.get(styleSpinner.getSelectedItemPosition()));
stateManager.changeScheme(schemes.get(schemeSpinner.getSelectedItemPosition()));
stateManager.changeWeaponset(weaponsets.get(weaponsetSpinner.getSelectedItemPosition()));
stateManager.changeMapTheme(themes.get(themeSpinner.getSelectedItemPosition()));
}
}
private final OnItemSelectedListener styleSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeGameStyle(styles.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener schemeSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeScheme(schemes.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener weaponsetSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeWeaponset(weaponsets.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener themeSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeMapTheme(themes.get(position));
String theme = themes.get(position);
try {
File iconFile = FileUtils.getDataPathFile(getActivity(), "Themes", theme, "icon@2X.png");
Drawable themeIconDrawable = Drawable.createFromPath(iconFile.getAbsolutePath());
themeIcon.setImageDrawable(themeIconDrawable);
} catch (FileNotFoundException e) {
Log.e("SettingsFragment", "Unable to find preview for theme "+theme, e);
}
};
public void onNothingSelected(AdapterView<?> arg0) {};
};
private final RoomStateManager.Listener roomStateChangeListener = new RoomStateManager.Listener() {
public void onWeaponsetChanged(Weaponset weaponset) {
weaponsetSpinner.setSelection(getWeaponsetPosition(weaponsets, weaponset.name));
}
public void onTeamsChanged(Map<String, TeamInGame> teams) {}
public void onSchemeChanged(Scheme scheme) {
schemeSpinner.setSelection(getSchemePosition(schemes, scheme.name));
}
public void onMapChanged(MapRecipe recipe) {
themeSpinner.setSelection(themes.indexOf(recipe.theme));
}
public void onGameStyleChanged(String gameStyle) {
styleSpinner.setSelection(styles.indexOf(gameStyle));
}
public void onChiefStatusChanged(boolean isChief) {
setChiefState(isChief);
}
};
}