project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/StartNetgameDialog.java
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import org.hedgewars.hedgeroid.netplay.Netplay;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.os.Bundle;
import android.support.v4.app.DialogFragment;
import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.TextView.OnEditorActionListener;
public class StartNetgameDialog extends DialogFragment {
private static final String PREF_PLAYERNAME = "playerName";
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
SharedPreferences prefs = getActivity().getSharedPreferences("settings", Context.MODE_PRIVATE);
final String playerName = prefs.getString(PREF_PLAYERNAME, "Player");
final EditText editText = new EditText(getActivity());
final AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
editText.setText(playerName);
editText.setHint(R.string.start_netgame_dialog_playername_hint);
editText.setId(android.R.id.text1);
editText.setImeOptions(EditorInfo.IME_ACTION_DONE);
editText.setSingleLine();
builder.setTitle(R.string.start_netgame_dialog_title);
builder.setMessage(R.string.start_netgame_dialog_message);
builder.setView(editText);
builder.setNegativeButton(android.R.string.cancel, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
editText.setText(playerName);
}
});
editText.setOnEditorActionListener(new OnEditorActionListener() {
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
boolean handled = false;
if(actionId == EditorInfo.IME_ACTION_DONE) {
startConnection(v.getText().toString());
handled = true;
}
return handled;
}
});
builder.setPositiveButton(android.R.string.ok, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
startConnection(editText.getText().toString());
}
});
return builder.create();
}
private void startConnection(String username) {
if(username.length() > 0) {
SharedPreferences prefs = getActivity().getSharedPreferences("settings", Context.MODE_PRIVATE);
Editor edit = prefs.edit();
edit.putString(PREF_PLAYERNAME, username);
edit.commit();
Netplay.getAppInstance(getActivity().getApplicationContext()).connectToDefaultServer(username);
getDialog().dismiss();
((MainActivity)getActivity()).onNetConnectingStarted();
}
}
}